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Text File  |  2000-11-16  |  99.9 KB  |  2,991 lines

  1. import Bladex
  2. import Enm_Def
  3.  
  4.  
  5.  
  6. def LoadBarAnimationSet(ct_name):
  7.  
  8.     print "Loading the Barbarian animation sets..."
  9.  
  10.     #### Relax ####
  11.         
  12.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_rlx_no.BMV","Rlx_no_Bar",1)
  13.     Bladex.AddAnmRStep("Rlx_no_Bar",0.0)
  14.     Bladex.AddAnmLStep("Rlx_no_Bar",0.0)
  15.     
  16.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_rlx_2h.BMV","Rlx_2h_Bar",1)
  17.     Bladex.AddAnmRStep("Rlx_2h_Bar",0.0)
  18.     Bladex.AddAnmLStep("Rlx_2h_Bar",0.0)
  19.     
  20.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_rlx_1h.BMV","Rlx_1h_Bar",1)
  21.     Bladex.AddAnmRStep("Rlx_1h_Bar",0.0)
  22.     Bladex.AddAnmLStep("Rlx_1h_Bar",0.0)
  23.  
  24.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_rlx_b.BMV","Rlx_b_Bar",1)
  25.     Bladex.AddAnmRStep("Rlx_b_Bar",0.0)
  26.     Bladex.AddAnmLStep("Rlx_b_Bar",0.0)
  27.     
  28.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_rlx_2w.BMV","Rlx_2w_Bar",1)
  29.     Bladex.AddAnmRStep("Rlx_2w_Bar",0.0)
  30.     Bladex.AddAnmLStep("Rlx_2w_Bar",0.0)
  31.     
  32.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_rlx_axe.BMV","Rlx_axe_Bar",1)
  33.     Bladex.AddAnmRStep("Rlx_axe_Bar",0.0)
  34.     Bladex.AddAnmLStep("Rlx_axe_Bar",0.0)
  35.     
  36.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_rlx_vt.BMV","Bar_rlx_vt",1)
  37.     Bladex.AddAnmRStep("Bar_rlx_vt",0.0)
  38.     Bladex.AddAnmLStep("Bar_rlx_vt",0.0)
  39.  
  40.  
  41. ################# ARROJARES ##################
  42.  
  43.  
  44.  
  45.  
  46.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_1tw_l_f.BMV","Bar_1tw_l_f",0,"Barbarian")
  47.     Bladex.AddAnmRStep("Bar_1tw_l_f",0.0)
  48.     Bladex.AddAnmLStep("Bar_1tw_l_f",0.0)
  49.     Bladex.AddAnmEvent("Bar_1tw_l_f","ThrowLightFacingEvent",0.3846)
  50.  
  51.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_1tw_h_f.BMV","Bar_1tw_h_f",0,"Barbarian")
  52.     Bladex.AddAnmRStep("Bar_1tw_h_f",0.0)
  53.     Bladex.AddAnmLStep("Bar_1tw_h_f",0.0)
  54.     Bladex.AddAnmEvent("Bar_1tw_h_f","ThrowHeavyFacingEvent",0.416)
  55.     
  56.     
  57.     
  58.     ### CORRER   ####    
  59.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jog_no.BMV","Jog_no_Bar",1)    
  60.     Bladex.AddAnmRStep("Jog_no_Bar",0.268)
  61.     Bladex.AddAnmRRelease("Jog_no_Bar",0.420)
  62.     Bladex.AddAnmRStep("Jog_no_Bar",0.770)
  63.     Bladex.AddAnmRRelease("Jog_no_Bar",0.914)
  64.     Bladex.AddAnmLStep("Jog_no_Bar",0.000)
  65.     Bladex.AddAnmLRelease("Jog_no_Bar",0.168)
  66.     Bladex.AddAnmLStep("Jog_no_Bar",0.498)
  67.     Bladex.AddAnmLRelease("Jog_no_Bar",0.664)
  68.     Bladex.AddAnmLStep("Jog_no_Bar",1.000)
  69.     Bladex.AddStopTests("Jog_no_Bar")                
  70.  
  71.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jog_axe.BMV","Jog_axe_Bar",1)
  72.     Bladex.AddAnmLStep("Jog_axe_Bar",0.00)
  73.     Bladex.AddAnmLRelease("Jog_axe_Bar",0.31)
  74.     Bladex.AddAnmLStep("Jog_axe_Bar",1.0)
  75.     Bladex.AddAnmRStep("Jog_axe_Bar",0.5)
  76.     Bladex.AddAnmRRelease("Jog_axe_Bar",0.79)
  77.     Bladex.AddStopTests("Jog_axe_Bar")                
  78.  
  79.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jog_2w.BMV","Jog_2w_Bar",1)
  80.     Bladex.AddAnmLStep("Jog_2w_Bar",0.00)
  81.     Bladex.AddAnmLRelease("Jog_2w_Bar",0.31)
  82.     Bladex.AddAnmLStep("Jog_2w_Bar",1.0)
  83.     Bladex.AddAnmRStep("Jog_2w_Bar",0.5)
  84.     Bladex.AddAnmRRelease("Jog_2w_Bar",0.79)
  85.     Bladex.AddStopTests("Jog_2w_Bar")                         
  86.  
  87.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jog_1h.BMV","Jog_1h_Bar",1)    
  88.     Bladex.AddAnmLStep("Jog_1h_Bar",0.00)
  89.     Bladex.AddAnmLRelease("Jog_1h_Bar",0.31)
  90.     Bladex.AddAnmLStep("Jog_1h_Bar",1.0)
  91.     Bladex.AddAnmRStep("Jog_1h_Bar",0.5)
  92.     Bladex.AddAnmRRelease("Jog_1h_Bar",0.79)
  93.     Bladex.AddStopTests("Jog_1h_Bar")
  94.     Bladex.AddStopTests("Jog_1h_Bar")                          
  95.  
  96.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jog_2h.BMV","Jog_2h_Bar",1)    
  97.     Bladex.AddAnmLStep("Jog_2h_Bar",0.00)
  98.     Bladex.AddAnmLRelease("Jog_2h_Bar",0.31)
  99.     Bladex.AddAnmLStep("Jog_2h_Bar",1.0)
  100.     Bladex.AddAnmRStep("Jog_2h_Bar",0.5)
  101.     Bladex.AddAnmRRelease("Jog_2h_Bar",0.79)
  102.     Bladex.AddStopTests("Jog_2h_Bar")
  103.     Bladex.AddStopTests("Jog_2h_Bar")                         
  104.  
  105.  
  106.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jog_b.BMV","Jog_b_Bar",1)
  107.     Bladex.AddAnmLStep("Jog_b_Bar",0.00)
  108.     Bladex.AddAnmLRelease("Jog_b_Bar",0.31)
  109.     Bladex.AddAnmRStep("Jog_b_Bar",0.5)
  110.     Bladex.AddAnmRRelease("Jog_b_Bar",0.79)
  111.     Bladex.AddAnmLStep("Jog_b_Bar",1.0)
  112.     Bladex.AddStopTests("Jog_b_Bar")                
  113.     
  114.     ### CORRER ATRAS ###    
  115.  
  116.  
  117.     anm_name="Bar_jogb_no"
  118.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jogb_no.BMV",anm_name,1)
  119.     Bladex.AddAnmRStep(anm_name,0)     
  120.     Bladex.AddAnmLStep(anm_name,0)     
  121.     Bladex.AddAnmLRelease(anm_name,0.024)     
  122.     Bladex.AddAnmRRelease(anm_name,0.122)
  123.     Bladex.AddAnmLStep(anm_name,0.201)     
  124.     Bladex.AddAnmRStep(anm_name,0.318)     
  125.     Bladex.AddAnmLRelease(anm_name,0.341)
  126.     Bladex.AddAnmRRelease(anm_name,0.427)
  127.     Bladex.AddAnmLStep(anm_name,0.518)
  128.     Bladex.AddAnmRStep(anm_name,0.667)
  129.     Bladex.AddAnmLRelease(anm_name,0.690)
  130.     Bladex.AddAnmRRelease(anm_name,0.748)
  131.     Bladex.AddAnmLStep(anm_name,0.868)
  132.     Bladex.AddAnmRStep(anm_name,1)
  133.     Bladex.AddStopTests(anm_name)      
  134.  
  135.     anm_name="Bar_jogb_b"
  136.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jogb_b.BMV",anm_name,1)
  137.     Bladex.AddAnmRStep(anm_name,0.000)
  138.     Bladex.AddAnmRRelease(anm_name,0.135)
  139.     Bladex.AddAnmRStep(anm_name,0.323)
  140.     Bladex.AddAnmRRelease(anm_name,0.473)
  141.     Bladex.AddAnmRStep(anm_name,0.668)
  142.     Bladex.AddAnmRRelease(anm_name,0.802)
  143.     Bladex.AddAnmRStep(anm_name,1.000)
  144.     Bladex.AddAnmLStep(anm_name,0.191)
  145.     Bladex.AddAnmLRelease(anm_name,0.353)
  146.     Bladex.AddAnmLStep(anm_name,0.518)
  147.     Bladex.AddAnmLRelease(anm_name,0.697)
  148.     Bladex.AddAnmLStep(anm_name,0.862)
  149.     Bladex.AddAnmLRelease(anm_name,1.000)
  150.     Bladex.AddStopTests(anm_name)      
  151.  
  152.  
  153.     anm_name="Bar_jogb_axe"
  154.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jogb_axe.BMV",anm_name,1)
  155.     Bladex.AddAnmRStep(anm_name,0.458)
  156.     Bladex.AddAnmRRelease(anm_name,0.750)
  157.     Bladex.AddAnmLStep(anm_name,0.000)
  158.     Bladex.AddAnmLRelease(anm_name,0.271)
  159.     Bladex.AddAnmLStep(anm_name,1.000)
  160.     Bladex.AddStopTests(anm_name)      
  161.  
  162.     anm_name="Bar_jogb_2w"
  163.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jogb_2w.BMV",anm_name,1)
  164.     Bladex.AddAnmRStep(anm_name,0)     
  165.     Bladex.AddAnmLStep(anm_name,0)     
  166.     Bladex.AddAnmLRelease(anm_name,0.024)     
  167.     Bladex.AddAnmRRelease(anm_name,0.122)
  168.     Bladex.AddAnmLStep(anm_name,0.201)     
  169.     Bladex.AddAnmRStep(anm_name,0.318)     
  170.     Bladex.AddAnmLRelease(anm_name,0.341)
  171.     Bladex.AddAnmRRelease(anm_name,0.427)
  172.     Bladex.AddAnmLStep(anm_name,0.518)
  173.     Bladex.AddAnmRStep(anm_name,0.667)
  174.     Bladex.AddAnmLRelease(anm_name,0.690)
  175.     Bladex.AddAnmRRelease(anm_name,0.748)
  176.     Bladex.AddAnmLStep(anm_name,0.868)
  177.     Bladex.AddAnmRStep(anm_name,1)
  178.     Bladex.AddStopTests(anm_name)
  179.  
  180.  
  181.  
  182.  
  183.  
  184.     ### SNEAK   ####
  185.     
  186.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_snk_1h.BMV","Snk_1h_Bar",1)    
  187.     Bladex.AddAnmRStep("Snk_1h_Bar",0.0)
  188.     Bladex.AddAnmLStep("Snk_1h_Bar",0.485)
  189.     Bladex.AddAnmRStep("Snk_1h_Bar",1.0)
  190.     Bladex.AddAnmRRelease("Snk_1h_Bar",0.543)
  191.     Bladex.AddAnmLRelease("Snk_1h_Bar",0.952)
  192.     Bladex.AddStopTests("Snk_1h_Bar")            
  193.         
  194.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_snk_b.BMV","Snk_b_Bar",1)    
  195.     Bladex.AddAnmRStep("Snk_b_Bar",0.0)
  196.     Bladex.AddAnmLStep("Snk_b_Bar",0.509)
  197.     Bladex.AddAnmRStep("Snk_b_Bar",1.0)
  198.     Bladex.AddAnmRRelease("Snk_b_Bar",0.608)
  199.     Bladex.AddAnmLRelease("Snk_b_Bar",0.952)
  200.     Bladex.AddStopTests("Snk_b_Bar") 
  201.     
  202.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_snk_2w.BMV","Snk_2w_Bar",1)    
  203.     Bladex.AddAnmRStep("Snk_2w_Bar",0.0)
  204.     Bladex.AddAnmLStep("Snk_2w_Bar",0.485)
  205.     Bladex.AddAnmRStep("Snk_2w_Bar",1.0)
  206.     Bladex.AddAnmRRelease("Snk_2w_Bar",0.543)
  207.     Bladex.AddAnmLRelease("Snk_2w_Bar",0.952)
  208.     Bladex.AddStopTests("Snk_2w_Bar")     
  209.     
  210.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_snk_axe.BMV","Snk_axe_Bar",1)    
  211.     Bladex.AddAnmRStep("Snk_axe_Bar",0.0)
  212.     Bladex.AddAnmLStep("Snk_axe_Bar",0.485)
  213.     Bladex.AddAnmRStep("Snk_axe_Bar",1.0)
  214.     Bladex.AddAnmRRelease("Snk_axe_Bar",0.543)
  215.     Bladex.AddAnmLRelease("Snk_axe_Bar",0.952)
  216.     Bladex.AddStopTests("Snk_axe_Bar")                
  217.     
  218.  
  219.     #### WBK ####
  220.  
  221.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wbk_1h.BMV","Wbk_1h_Bar",1)
  222.     Bladex.AddAnmRStep("Wbk_1h_Bar",0.385)
  223.     Bladex.AddAnmRRelease("Wbk_1h_Bar",1.000)
  224.     Bladex.AddAnmLStep("Wbk_1h_Bar",0.000)
  225.     Bladex.AddAnmLRelease("Wbk_1h_Bar",0.555)
  226.     Bladex.AddAnmLStep("Wbk_1h_Bar",1.000)
  227.     Bladex.AddStopTests("Wbk_1h_Bar")
  228.     
  229.  
  230.     anm_name="Wbk_no_Bar"
  231.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wbk_no.BMV","Wbk_no_Bar",1)
  232.  
  233.     Bladex.AddAnmLStep("Wbk_no_Bar",0.0)
  234.     Bladex.AddAnmRStep("Wbk_no_Bar",0.5)    
  235.     Bladex.AddAnmLStep("Wbk_no_Bar",1.0)
  236.     Bladex.AddAnmLRelease("Wbk_no_Bar",0.5)
  237.     Bladex.AddAnmRRelease("Wbk_no_Bar",1.0)    
  238.     Bladex.AddStopTests("Wbk_no_Bar")
  239.  
  240.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wbk_b.BMV","Wbk_b_Bar",1)
  241.     Bladex.AddAnmLStep("Wbk_b_Bar",0.0)
  242.     Bladex.AddAnmRStep("Wbk_b_Bar",0.5)    
  243.     Bladex.AddAnmLStep("Wbk_b_Bar",1.0)
  244.     Bladex.AddAnmLRelease("Wbk_b_Bar",0.5)
  245.     Bladex.AddAnmRRelease("Wbk_b_Bar",1.0)    
  246.     Bladex.AddStopTests("Wbk_b_Bar")     
  247.  
  248.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wbk_axe.BMV","Wbk_axe_Bar",1)
  249.     Bladex.AddAnmLStep("Wbk_axe_Bar",0.0)
  250.     Bladex.AddAnmRStep("Wbk_axe_Bar",0.5)    
  251.     Bladex.AddAnmLStep("Wbk_axe_Bar",1.0)
  252.     Bladex.AddAnmLRelease("Wbk_axe_Bar",0.5)
  253.     Bladex.AddAnmRRelease("Wbk_axe_Bar",1.0)    
  254.     Bladex.AddStopTests("Wbk_axe_Bar")
  255.  
  256.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wbk_2w.BMV","Wbk_2w_Bar",1)
  257.     Bladex.AddAnmRStep("Wbk_2w_Bar",0.480)
  258.     Bladex.AddAnmRRelease("Wbk_2w_Bar",1.000)
  259.     Bladex.AddAnmLStep("Wbk_2w_Bar",0.000)
  260.     Bladex.AddAnmLRelease("Wbk_2w_Bar",0.538)
  261.     Bladex.AddAnmLStep("Wbk_2w_Bar",1.000)
  262.     Bladex.AddStopTests("Wbk_2w_Bar")
  263.     
  264.                
  265.     
  266.     
  267.     #
  268.     #### Caminar ####
  269.     #
  270.  
  271.  
  272.  
  273.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wlk_no.BMV","Wlk_no_Bar",1)
  274.  
  275.     Bladex.AddAnmRStep("Wlk_no_Bar",0.0)
  276.     Bladex.AddAnmLStep("Wlk_no_Bar",0.5)
  277.     Bladex.AddAnmRStep("Wlk_no_Bar",1.0)
  278.     Bladex.AddAnmRRelease("Wlk_no_Bar",0.5)
  279.     Bladex.AddAnmLRelease("Wlk_no_Bar",1.0)
  280.     Bladex.AddStopTests("Wlk_no_Bar")            
  281.         
  282.  
  283.     
  284.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wlk_1h.BMV","Wlk_1h_Bar",1)
  285.  
  286.     Bladex.AddAnmRStep("Wlk_1h_Bar",0.0)
  287.     Bladex.AddAnmLStep("Wlk_1h_Bar",0.5)
  288.     Bladex.AddAnmRStep("Wlk_1h_Bar",1.0)
  289.     Bladex.AddAnmRRelease("Wlk_1h_Bar",0.5)
  290.     Bladex.AddAnmLRelease("Wlk_1h_Bar",1.0)
  291.     Bladex.AddStopTests("Wlk_1h_Bar")           
  292.         
  293.  
  294.     
  295.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wlk_2h.BMV","Wlk_2h_Bar",1)
  296.  
  297.     Bladex.AddAnmRStep("Wlk_2h_Bar",0.000)
  298.     Bladex.AddAnmRStep("Wlk_2h_Bar",1.000)
  299.     Bladex.AddAnmLStep("Wlk_2h_Bar",0.500)
  300.     Bladex.AddAnmRRelease("Wlk_2h_Bar",0.500)
  301.     Bladex.AddAnmLRelease("Wlk_2h_Bar",1.0)
  302.     Bladex.AddStopTests("Wlk_2h_Bar")            
  303.               
  304.         
  305.  
  306.     
  307.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wlk_s.BMV","Wlk_s_Bar",1)
  308.  
  309.     Bladex.AddAnmRStep("Wlk_s_Bar",0.0)
  310.     Bladex.AddAnmLStep("Wlk_s_Bar",0.5)
  311.     Bladex.AddAnmRStep("Wlk_s_Bar",1.0)
  312.     Bladex.AddAnmRRelease("Wlk_s_Bar",0.5)
  313.     Bladex.AddAnmLRelease("Wlk_s_Bar",1.0)
  314.     Bladex.AddStopTests("Wlk_s_Bar")            
  315.                
  316.     
  317.  
  318.  
  319.  
  320.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wlk_b.BMV","Wlk_b_Bar",1)
  321.  
  322.     Bladex.AddAnmRStep("Wlk_b_Bar",0.0)
  323.     Bladex.AddAnmLStep("Wlk_b_Bar",0.5)
  324.     Bladex.AddAnmRStep("Wlk_b_Bar",1.0)
  325.     Bladex.AddAnmRRelease("Wlk_b_Bar",0.5)
  326.     Bladex.AddAnmLRelease("Wlk_b_Bar",1.0)
  327.     Bladex.AddStopTests("Wlk_b_Bar")             
  328.         
  329.  
  330.     
  331.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wlk_2w.BMV","Wlk_2w_Bar",1)
  332.  
  333.     Bladex.AddAnmRStep("Wlk_2w_Bar",0.0)
  334.     Bladex.AddAnmLStep("Wlk_2w_Bar",0.5)
  335.     Bladex.AddAnmRStep("Wlk_2w_Bar",1.0)
  336.     Bladex.AddAnmRRelease("Wlk_2w_Bar",0.5)
  337.     Bladex.AddAnmLRelease("Wlk_2w_Bar",1.0)
  338.     Bladex.AddStopTests("Wlk_2w_Bar")                       
  339.         
  340.  
  341.     
  342.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wlk_axe.BMV","Wlk_axe_Bar",1)
  343.  
  344.     Bladex.AddAnmRStep("Wlk_axe_Bar",0.0)
  345.     Bladex.AddAnmLStep("Wlk_axe_Bar",0.5)
  346.     Bladex.AddAnmRStep("Wlk_axe_Bar",1.0)
  347.     Bladex.AddAnmRRelease("Wlk_axe_Bar",0.5)
  348.     Bladex.AddAnmLRelease("Wlk_axe_Bar",1.0)
  349.     Bladex.AddStopTests("Wlk_axe_Bar")        
  350.     
  351.  
  352.  
  353.     #### Caidas ####
  354.  
  355.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_fll_low.BMV","FallLow_Bar",0)
  356.     Bladex.AddAnmRStep("FallLow_Bar",0.0)
  357.     Bladex.AddAnmLStep("FallLow_Bar",0.0)
  358.  
  359.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_fll_med.BMV","FallMed_Bar",0)
  360.     Bladex.AddAnmRStep("FallMed_Bar",0.0)
  361.     Bladex.AddAnmLStep("FallMed_Bar",0.0)
  362.  
  363.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_fll_high.BMV","FallHigh_Bar",0)
  364.     Bladex.AddAnmRStep("FallHigh_Bar",0.0)
  365.     Bladex.AddAnmLStep("FallHigh_Bar",0.0)
  366.  
  367.     #### Grandes Caidas ####
  368.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_fll.BMV","Dth_Fll_Bar",0,"Barbarian")
  369.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_fll2.BMV","Dth_Fll2_Bar",0,"Barbarian")
  370.  
  371.  
  372.     #
  373.     # Ataques    
  374.     #
  375.  
  376.  
  377.     anm_name="Bar_g_magic"
  378.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_magic.BMV",anm_name,0)
  379.     Bladex.AddAnmRStep(anm_name,0.105)
  380.     Bladex.AddAnmRRelease(anm_name,0.558)
  381.     Bladex.AddAnmRStep(anm_name,0.762)
  382.     Bladex.AddAnmRRelease(anm_name,1.000)
  383.     Bladex.AddAnmLStep(anm_name,0.000)
  384.     Bladex.AddAnmLRelease(anm_name,0.465)
  385.     Bladex.AddAnmLStep(anm_name,0.545)
  386.     Bladex.AddAnmEvent("Bar_g_magic","LaunchTrail",0.595)
  387.  
  388.     anm_name="Bar_g_magic2"
  389.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_magic2.BMV",anm_name,0)
  390.     Bladex.AddAnmRStep(anm_name,0.000)
  391.     Bladex.AddAnmRRelease(anm_name,0.161)
  392.     Bladex.AddAnmRStep(anm_name,0.361)
  393.     Bladex.AddAnmRRelease(anm_name,0.742)
  394.     Bladex.AddAnmRStep(anm_name,0.913)
  395.     Bladex.AddAnmLStep(anm_name,0.000)
  396.     Bladex.AddAnmLRelease(anm_name,0.188)
  397.     Bladex.AddAnmLStep(anm_name,0.357)
  398.     Bladex.AddAnmLRelease(anm_name,0.735)
  399.     Bladex.AddAnmLStep(anm_name,0.921)
  400.     Bladex.AddAnmEvent("Bar_g_magic2","LaunchTrail",0.377)
  401.  
  402.     anm_name="Bar_g_back"
  403.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_back.BMV",anm_name,0)
  404.     Bladex.AddAnmRStep(anm_name,0.000)
  405.     Bladex.AddAnmRRelease(anm_name,0.477)
  406.     Bladex.AddAnmRStep(anm_name,0.767)
  407.     Bladex.AddAnmLStep(anm_name,0.000)
  408.     Bladex.AddAnmLRelease(anm_name,0.131)
  409.     Bladex.AddAnmLStep(anm_name,0.305)
  410.     Bladex.AddAnmLRelease(anm_name,0.829)
  411.     Bladex.AddAnmLStep(anm_name,1.000)
  412.  
  413.  
  414.  
  415.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_08.BMV","Bar_g_08",0)
  416.     Bladex.AddAnmRStep("Bar_g_08",0)     
  417.     Bladex.AddAnmLStep("Bar_g_08",0)     
  418.     Bladex.AddAnmRRelease("Bar_g_08",0.29) 
  419.     Bladex.AddAnmRStep("Bar_g_08",0.49)    
  420.     Bladex.AddAnmRRelease("Bar_g_08",0.72) 
  421.     Bladex.AddAnmRStep("Bar_g_08",0.89)    
  422.     
  423.  
  424.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_01.BMV","Bar_g_01",0,"Barbarian")        
  425.     Bladex.AddAnmRStep("Bar_g_01",0)     
  426.     Bladex.AddAnmLStep("Bar_g_01",0)     
  427.     Bladex.AddAnmRRelease("Bar_g_01",0.21) 
  428.     Bladex.AddAnmRStep("Bar_g_01",0.36)    
  429.     Bladex.AddAnmRRelease("Bar_g_01",0.64) 
  430.     Bladex.AddAnmRStep("Bar_g_01",0.83)    
  431.     
  432.  
  433.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_02.BMV","Bar_g_02",0,"Barbarian")        
  434.     Bladex.AddAnmRStep("Bar_g_02",0)     
  435.     Bladex.AddAnmLStep("Bar_g_02",0)     
  436.     Bladex.AddAnmRRelease("Bar_g_02",0.15) 
  437.     Bladex.AddAnmRStep("Bar_g_02",0.27)    
  438.     Bladex.AddAnmRRelease("Bar_g_02",0.55) 
  439.     Bladex.AddAnmRStep("Bar_g_02",0.74)    
  440.     
  441.  
  442.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_05.BMV","Bar_g_05",0,"Barbarian")        
  443.     Bladex.AddAnmRStep("Bar_g_05",0)     
  444.     Bladex.AddAnmLStep("Bar_g_05",0)     
  445.     Bladex.AddAnmRRelease("Bar_g_05",0.28) 
  446.     Bladex.AddAnmRStep("Bar_g_05",0.5)    
  447.     Bladex.AddAnmRRelease("Bar_g_05",0.72) 
  448.     Bladex.AddAnmRStep("Bar_g_05",0.9)    
  449.     
  450.  
  451.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_06.BMV","Bar_g_06",0,"Barbarian")        
  452.     Bladex.AddAnmRStep("Bar_g_06",0)     
  453.     Bladex.AddAnmLStep("Bar_g_06",0)     
  454.     Bladex.AddAnmRRelease("Bar_g_06",0.19) 
  455.     Bladex.AddAnmRStep("Bar_g_06",0.37)    
  456.     Bladex.AddAnmRRelease("Bar_g_06",0.67) 
  457.     Bladex.AddAnmRStep("Bar_g_06",0.85)    
  458.     
  459.  
  460.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_07.BMV","Bar_g_07",0,"Barbarian")        
  461.     Bladex.AddAnmRStep("Bar_g_07",0)     
  462.     Bladex.AddAnmLStep("Bar_g_07",0)     
  463.     Bladex.AddAnmRRelease("Bar_g_07",0.15) 
  464.     Bladex.AddAnmRStep("Bar_g_07",0.35)    
  465.     Bladex.AddAnmRRelease("Bar_g_07",0.51) 
  466.     Bladex.AddAnmRStep("Bar_g_07",0.72)    
  467.     
  468.  
  469.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_09.BMV","Bar_g_09",0,"Barbarian")        
  470.     Bladex.AddAnmRStep("Bar_g_09",0)     
  471.     Bladex.AddAnmLStep("Bar_g_09",0)     
  472.     Bladex.AddAnmRRelease("Bar_g_09",0.23) 
  473.     Bladex.AddAnmRStep("Bar_g_09",0.36)    
  474.     Bladex.AddAnmRRelease("Bar_g_09",0.55) 
  475.     Bladex.AddAnmRStep("Bar_g_09",0.71)    
  476.     
  477.  
  478.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_13.BMV","Bar_g_13",0,"Barbarian")        
  479.     Bladex.AddAnmRStep("Bar_g_13",0)     
  480.     Bladex.AddAnmLStep("Bar_g_13",0)     
  481.     Bladex.AddAnmRRelease("Bar_g_13",0.41) 
  482.     Bladex.AddAnmRStep("Bar_g_13",0.57)    
  483.     Bladex.AddAnmLRelease("Bar_g_13",0.76) 
  484.     Bladex.AddAnmLStep("Bar_g_13",0.89)    
  485.     
  486.  
  487.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_18.BMV","Bar_g_18",0,"Barbarian")        
  488.     Bladex.AddAnmRStep("Bar_g_18",0)     
  489.     Bladex.AddAnmLStep("Bar_g_18",0)     
  490.     Bladex.AddAnmRRelease("Bar_g_18",0.37) 
  491.     Bladex.AddAnmRStep("Bar_g_18",0.50)    
  492.     Bladex.AddAnmLRelease("Bar_g_18",0.77) 
  493.     Bladex.AddAnmLStep("Bar_g_18",0.90)    
  494.     
  495.  
  496.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_18.BMV","Bar_g_14",0,"Barbarian")        
  497.     Bladex.AddAnmRStep("Bar_g_14",0)     
  498.     Bladex.AddAnmLStep("Bar_g_14",0)     
  499.     Bladex.AddAnmLRelease("Bar_g_14",0.15) 
  500.     Bladex.AddAnmLStep("Bar_g_14",0.37)    
  501.     Bladex.AddAnmRRelease("Bar_g_14",0.43) 
  502.     Bladex.AddAnmRStep("Bar_g_14",0.56)    
  503.     Bladex.AddAnmLRelease("Bar_g_14",0.73) 
  504.     Bladex.AddAnmLStep("Bar_g_14",0.85)    
  505.     
  506.  
  507.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_11.BMV","Bar_g_11",0,"Barbarian")        
  508.     Bladex.AddAnmRStep("Bar_g_11",0)     
  509.     Bladex.AddAnmLStep("Bar_g_11",0)     
  510.     Bladex.AddAnmRRelease("Bar_g_11",0.4) 
  511.     Bladex.AddAnmRStep("Bar_g_11",0.55)    
  512.     Bladex.AddAnmLRelease("Bar_g_11",0.78) 
  513.     Bladex.AddAnmLStep("Bar_g_11",0.93)    
  514.     
  515.  
  516.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_16.BMV","Bar_g_16",0,"Barbarian")        
  517.     Bladex.AddAnmRStep("Bar_g_16",0)     
  518.     Bladex.AddAnmLStep("Bar_g_16",0)     
  519.     Bladex.AddAnmRRelease("Bar_g_16",0.16) 
  520.     Bladex.AddAnmRStep("Bar_g_16",0.275)    
  521.     Bladex.AddAnmLRelease("Bar_g_16",0.54) 
  522.     Bladex.AddAnmLStep("Bar_g_16",0.675)    
  523.     
  524.  
  525.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_12.BMV","Bar_g_12",0,"Barbarian")        
  526.     Bladex.AddAnmRStep("Bar_g_12",0)     
  527.     Bladex.AddAnmLStep("Bar_g_12",0)     
  528.     Bladex.AddAnmRRelease("Bar_g_12",0.4) 
  529.     Bladex.AddAnmRStep("Bar_g_12",0.52)    
  530.     Bladex.AddAnmLRelease("Bar_g_12",0.71) 
  531.     Bladex.AddAnmLStep("Bar_g_12",0.85)    
  532.     
  533.  
  534.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_17.BMV","Bar_g_17",0,"Barbarian")        
  535.     Bladex.AddAnmRStep("Bar_g_17",0)     
  536.     Bladex.AddAnmLStep("Bar_g_17",0)     
  537.     Bladex.AddAnmRRelease("Bar_g_17",0.16) 
  538.     Bladex.AddAnmRStep("Bar_g_17",0.27)    
  539.     Bladex.AddAnmLRelease("Bar_g_17",0.53) 
  540.     Bladex.AddAnmLStep("Bar_g_17",0.65)    
  541.     
  542.  
  543.  
  544.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_15.BMV","Bar_g_15",0,"Barbarian")        
  545.     Bladex.AddAnmRStep("Bar_g_15",0)     
  546.     Bladex.AddAnmLStep("Bar_g_15",0)     
  547.     Bladex.AddAnmRRelease("Bar_g_15",0.17) 
  548.     Bladex.AddAnmRStep("Bar_g_15",0.35)    
  549.     Bladex.AddAnmLRelease("Bar_g_15",0.56) 
  550.     Bladex.AddAnmLStep("Bar_g_15",0.76)    
  551.     
  552.  
  553.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_21.BMV","Bar_g_21",0,"Barbarian")        
  554.     Bladex.AddAnmRStep("Bar_g_21",0)     
  555.     Bladex.AddAnmLStep("Bar_g_21",0)     
  556.     Bladex.AddAnmRRelease("Bar_g_21",0.51) 
  557.     Bladex.AddAnmRStep("Bar_g_21",0.669)    
  558.     Bladex.AddAnmLRelease("Bar_g_21",0.696) 
  559.     Bladex.AddAnmLStep("Bar_g_21",0.834)    
  560.     
  561.  
  562.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_22.BMV","Bar_g_22",0,"Barbarian")        
  563.     Bladex.AddAnmRStep("Bar_g_22",0)     
  564.     Bladex.AddAnmLStep("Bar_g_22",0)     
  565.     Bladex.AddAnmRRelease("Bar_g_22",0.474) 
  566.     Bladex.AddAnmRStep("Bar_g_22",0.544)    
  567.     Bladex.AddAnmRRelease("Bar_g_22",0.605) 
  568.     Bladex.AddAnmRStep("Bar_g_22",0.67)
  569.     Bladex.AddAnmRRelease("Bar_g_22",0.781) 
  570.     Bladex.AddAnmRStep("Bar_g_22",0.847)
  571.     Bladex.AddAnmLRelease("Bar_g_22",0.2) 
  572.     Bladex.AddAnmLStep("Bar_g_22",0.433)    
  573.     Bladex.AddAnmLRelease("Bar_g_22",0.549) 
  574.     Bladex.AddAnmLStep("Bar_g_22",0.6)           
  575.     
  576.  
  577.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_23.BMV","Bar_g_23",0,"Barbarian")        
  578.     Bladex.AddAnmRStep("Bar_g_23",0)     
  579.     Bladex.AddAnmLStep("Bar_g_23",0)     
  580.     Bladex.AddAnmRRelease("Bar_g_23",0.529) 
  581.     Bladex.AddAnmRStep("Bar_g_23",0.743)    
  582.     Bladex.AddAnmLRelease("Bar_g_23",0.75) 
  583.     Bladex.AddAnmLStep("Bar_g_23",0.85)    
  584.     
  585.  
  586.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_26.BMV","Bar_g_26",0,"Barbarian")        
  587.     Bladex.AddAnmRStep("Bar_g_26",0)     
  588.     Bladex.AddAnmLStep("Bar_g_26",0)     
  589.     Bladex.AddAnmRRelease("Bar_g_26",0.135) 
  590.     Bladex.AddAnmRStep("Bar_g_26",0.236)    
  591.     Bladex.AddAnmLRelease("Bar_g_26",0.48) 
  592.     Bladex.AddAnmLStep("Bar_g_26",0.682)    
  593.     Bladex.AddAnmLRelease("Bar_g_26",0.79) 
  594.     Bladex.AddAnmLStep("Bar_g_26",0.885)    
  595.     
  596.  
  597.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_27.BMV","Bar_g_27",0,"Barbarian")        
  598.     Bladex.AddAnmRStep("Bar_g_27",0)     
  599.     Bladex.AddAnmLStep("Bar_g_27",0)     
  600.     Bladex.AddAnmRRelease("Bar_g_27",0.28) 
  601.     Bladex.AddAnmRStep("Bar_g_27",0.5)    
  602.     Bladex.AddAnmLRelease("Bar_g_27",0.72) 
  603.     Bladex.AddAnmLStep("Bar_g_27",0.74)    
  604.     
  605.  
  606.     anm_name="Bar_g_31"
  607.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_31.BMV",anm_name,0,"Barbarian")
  608.     Bladex.AddAnmRStep(anm_name,0)     
  609.     Bladex.AddAnmLStep(anm_name,0)     
  610.     Bladex.AddAnmRRelease(anm_name,0.283) 
  611.     Bladex.AddAnmRStep(anm_name,0.383)    
  612.     Bladex.AddAnmRRelease(anm_name,0.544) 
  613.     Bladex.AddAnmRStep(anm_name,0.597)      
  614.     Bladex.AddAnmLRelease(anm_name,0.010) 
  615.     Bladex.AddAnmLStep(anm_name,0.257)        
  616.     Bladex.AddAnmLRelease(anm_name,0.51) 
  617.     Bladex.AddAnmLStep(anm_name,0.597)
  618.     
  619.     
  620.     
  621.     
  622.  
  623.  
  624.  
  625.     anm_name="Bar_g_06lowkata_new"
  626.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_06lowkata_new.BMV",anm_name,0,"Barbarian")
  627.     Bladex.AddAnmRStep(anm_name,0.000)
  628.     Bladex.AddAnmRRelease(anm_name,0.041)
  629.     Bladex.AddAnmRStep(anm_name,0.453)
  630.     Bladex.AddAnmRRelease(anm_name,0.692)
  631.     Bladex.AddAnmRStep(anm_name,0.865)
  632.     Bladex.AddAnmLStep(anm_name,0.000)
  633.     Bladex.AddAnmLRelease(anm_name,0.384)
  634.     Bladex.AddAnmLStep(anm_name,0.680) 
  635.  
  636.  
  637.  
  638.     ############################################
  639.     #######GOLPES ESPADA A DOS MANOS############   
  640.     
  641.  
  642.     anm_name="Bar_g2h_21_7"
  643.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_21_7.BMV",anm_name,0)
  644.     Bladex.AddAnmRStep(anm_name,0.000)
  645.     Bladex.AddAnmRRelease(anm_name,0.462)
  646.     Bladex.AddAnmRStep(anm_name,0.673)
  647.     Bladex.AddAnmLStep(anm_name,0.000)
  648.     Bladex.AddAnmLRelease(anm_name,0.327)
  649.     Bladex.AddAnmLStep(anm_name,0.404)
  650.     Bladex.AddAnmLRelease(anm_name,0.673)
  651.     Bladex.AddAnmLStep(anm_name,0.808)
  652.  
  653.  
  654.     anm_name="Bar_g2h_02kata"
  655.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_02kata.BMV",anm_name,0)
  656.     Bladex.AddAnmRStep(anm_name,0.000)
  657.     Bladex.AddAnmRRelease(anm_name,0.325)
  658.     Bladex.AddAnmRStep(anm_name,0.450)
  659.     Bladex.AddAnmLStep(anm_name,-0.004)
  660.  
  661.  
  662.     anm_name="Bar_g2h_21_2"
  663.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_21_2.BMV",anm_name,0)
  664.     Bladex.AddAnmRStep(anm_name,0.000)
  665.     Bladex.AddAnmRRelease(anm_name,0.125)
  666.     Bladex.AddAnmRStep(anm_name,0.281)
  667.     Bladex.AddAnmRRelease(anm_name,0.422)
  668.     Bladex.AddAnmRStep(anm_name,0.484)
  669.     Bladex.AddAnmLStep(anm_name,0.000)
  670.     Bladex.AddAnmLRelease(anm_name,0.750)
  671.     Bladex.AddAnmLStep(anm_name,0.906)
  672.  
  673.  
  674.  
  675.  
  676.     anm_name="Bar_g2h_21_6kata"
  677.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_21_6kata.BMV",anm_name,0)
  678.     Bladex.AddAnmRStep(anm_name,0.000)
  679.     Bladex.AddAnmRRelease(anm_name,0.290)
  680.     Bladex.AddAnmRStep(anm_name,0.418)
  681.     Bladex.AddAnmLStep(anm_name,0.000)
  682.     Bladex.AddAnmLRelease(anm_name,0.200)
  683.     Bladex.AddAnmLStep(anm_name,0.277)
  684.     Bladex.AddAnmLRelease(anm_name,0.555)
  685.     Bladex.AddAnmLStep(anm_name,0.684)
  686.  
  687.     anm_name="Bar_g2h_b7"
  688.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_b7.BMV",anm_name,0)
  689.     Bladex.AddAnmRStep(anm_name,0.000)
  690.     Bladex.AddAnmRRelease(anm_name,0.143)
  691.     Bladex.AddAnmRStep(anm_name,0.304)
  692.     Bladex.AddAnmLStep(anm_name,0.000)
  693.     Bladex.AddAnmLRelease(anm_name,0.054)
  694.     Bladex.AddAnmLStep(anm_name,0.196)
  695.     Bladex.AddAnmLRelease(anm_name,0.321)
  696.     Bladex.AddAnmLStep(anm_name,0.393)
  697.     Bladex.AddAnmLRelease(anm_name,0.518)
  698.     Bladex.AddAnmLStep(anm_name,0.696)
  699.     Bladex.AddAnmEvent("Bar_g2h_b7","W2hToLeft",0.325)
  700.     Bladex.AddAnmEvent("Bar_g2h_b7","W2hToRight",0.821)
  701.  
  702.     anm_name="Bar_g2h_b29"
  703.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_b29.BMV",anm_name,0)
  704.     Bladex.AddAnmRStep(anm_name,0.000)
  705.     Bladex.AddAnmRRelease(anm_name,0.138)
  706.     Bladex.AddAnmRStep(anm_name,0.322)
  707.     Bladex.AddAnmLStep(anm_name,0.000)
  708.     Bladex.AddAnmLRelease(anm_name,0.644)
  709.     Bladex.AddAnmLStep(anm_name,0.874)
  710.     Bladex.AddAnmEvent("Bar_g2h_b29","W2hToLeft",0.03)
  711.  
  712.  
  713.     anm_name="Bar_g2h_12low"
  714.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_12low.BMV",anm_name,0)
  715.     Bladex.AddAnmRStep(anm_name,0.000)
  716.     Bladex.AddAnmRRelease(anm_name,0.467)
  717.     Bladex.AddAnmRStep(anm_name,0.851)
  718.     Bladex.AddAnmLStep(anm_name,0.000)
  719.     Bladex.AddAnmLRelease(anm_name,0.181)
  720.     Bladex.AddAnmLStep(anm_name,0.429)
  721.     Bladex.AddAnmLRelease(anm_name,0.866)
  722.     Bladex.AddAnmLStep(anm_name,1.000)
  723.  
  724.  
  725.     anm_name="Bar_g2h_19"
  726.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_19.BMV",anm_name,0)
  727.     Bladex.AddAnmRStep(anm_name,0.000)
  728.     Bladex.AddAnmRRelease(anm_name,0.313)
  729.     Bladex.AddAnmRStep(anm_name,0.790)
  730.     Bladex.AddAnmLStep(anm_name,0.000)
  731.     Bladex.AddAnmLRelease(anm_name,0.017)
  732.     Bladex.AddAnmLStep(anm_name,0.360)
  733.     Bladex.AddAnmEvent("Bar_g2h_19","W2hToLeft",0.03)
  734.     Bladex.AddAnmEvent("Bar_g2h_19","W2hToRight",0.93)
  735.  
  736.  
  737.     anm_name="Bar_g2h_26_b6"
  738.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_26_b6.BMV",anm_name,0)
  739.     Bladex.AddAnmRStep(anm_name,0.000)
  740.     Bladex.AddAnmRRelease(anm_name,0.176)
  741.     Bladex.AddAnmRStep(anm_name,0.300)
  742.     Bladex.AddAnmRRelease(anm_name,0.442)
  743.     Bladex.AddAnmRStep(anm_name,0.590)
  744.     Bladex.AddAnmLStep(anm_name,0.000)
  745.     Bladex.AddAnmLRelease(anm_name,0.083)
  746.     Bladex.AddAnmLStep(anm_name,0.153)
  747.     Bladex.AddAnmLRelease(anm_name,0.349)
  748.     Bladex.AddAnmLRelease(anm_name,0.349)
  749.     Bladex.AddAnmLStep(anm_name,0.521)
  750.     Bladex.AddAnmLStep(anm_name,0.521)
  751.     Bladex.AddAnmLRelease(anm_name,0.608)
  752.     Bladex.AddAnmLStep(anm_name,0.972)
  753.  
  754.  
  755.     anm_name="Bar_g2h_26"
  756.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_26.BMV",anm_name,0)
  757.     Bladex.AddAnmRStep(anm_name,0.000)
  758.     Bladex.AddAnmRRelease(anm_name,0.139)
  759.     Bladex.AddAnmRStep(anm_name,0.333)
  760.     Bladex.AddAnmLStep(anm_name,0.000)
  761.     Bladex.AddAnmLRelease(anm_name,0.361)
  762.     Bladex.AddAnmLStep(anm_name,0.806)
  763.  
  764.  
  765.     anm_name="Bar_g2h_28"
  766.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_28.BMV",anm_name,0)
  767.     Bladex.AddAnmRStep(anm_name,0.000)
  768.     Bladex.AddAnmRRelease(anm_name,0.194)
  769.     Bladex.AddAnmRStep(anm_name,0.417)
  770.     Bladex.AddAnmLStep(anm_name,0.000)
  771.     Bladex.AddAnmLRelease(anm_name,0.556)
  772.     Bladex.AddAnmLStep(anm_name,0.694)
  773.     Bladex.AddAnmEvent("Bar_g2h_28","W2hToLeft",0.4)
  774.     Bladex.AddAnmEvent("Bar_g2h_28","W2hToRight",0.9)
  775.  
  776.  
  777.     anm_name="Bar_g2h_31_2"
  778.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_31_2.BMV",anm_name,0)
  779.     Bladex.AddAnmRStep(anm_name,0.000)
  780.     Bladex.AddAnmRRelease(anm_name,0.208)
  781.     Bladex.AddAnmRStep(anm_name,0.583)
  782.     Bladex.AddAnmRRelease(anm_name,0.625)
  783.     Bladex.AddAnmLStep(anm_name,0.000)
  784.     Bladex.AddAnmLRelease(anm_name,0.063)
  785.     Bladex.AddAnmLStep(anm_name,0.167)
  786.     Bladex.AddAnmLRelease(anm_name,0.625)
  787.     Bladex.AddAnmLStep(anm_name,0.833)
  788.  
  789.  
  790.     anm_name="Bar_g2h_b6"
  791.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_b6.BMV",anm_name,0)
  792.     Bladex.AddAnmRStep(anm_name,0.000)
  793.     Bladex.AddAnmRRelease(anm_name,0.173)
  794.     Bladex.AddAnmRStep(anm_name,0.365)
  795.     Bladex.AddAnmLStep(anm_name,0.000)
  796.     Bladex.AddAnmLRelease(anm_name,0.019)
  797.     Bladex.AddAnmLStep(anm_name,0.154)
  798.     Bladex.AddAnmLRelease(anm_name,0.365)
  799.     Bladex.AddAnmLStep(anm_name,0.462)
  800.     Bladex.AddAnmLRelease(anm_name,0.615)
  801.     Bladex.AddAnmLStep(anm_name,0.827)
  802.  
  803.  
  804.     anm_name="Bar_g2h_b6kata"
  805.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_b6kata.BMV",anm_name,0)
  806.     Bladex.AddAnmRStep(anm_name,0.000)
  807.     Bladex.AddAnmRRelease(anm_name,0.337)
  808.     Bladex.AddAnmRStep(anm_name,0.481)
  809.     Bladex.AddAnmRRelease(anm_name,0.742)
  810.     Bladex.AddAnmRStep(anm_name,0.824)
  811.     Bladex.AddAnmLStep(anm_name,0.000)
  812.     Bladex.AddAnmLRelease(anm_name,0.253)
  813.     Bladex.AddAnmLStep(anm_name,0.326)
  814.     Bladex.AddAnmLRelease(anm_name,0.355)
  815.     Bladex.AddAnmLStep(anm_name,0.418)
  816.     Bladex.AddAnmLRelease(anm_name,0.504)
  817.     Bladex.AddAnmLStep(anm_name,0.841)
  818.  
  819.  
  820.     anm_name="Bar_g2h_b6low"
  821.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_b6low.BMV",anm_name,0)
  822.     Bladex.AddAnmRStep(anm_name,0.000)
  823.     Bladex.AddAnmRStep(anm_name,0.073)
  824.     Bladex.AddAnmRRelease(anm_name,0.171)
  825.     Bladex.AddAnmRStep(anm_name,0.341)
  826.     Bladex.AddAnmLStep(anm_name,0.000)
  827.     Bladex.AddAnmLRelease(anm_name,0.098)
  828.     Bladex.AddAnmLStep(anm_name,0.293)
  829.     Bladex.AddAnmLRelease(anm_name,0.415)
  830.     Bladex.AddAnmLStep(anm_name,0.854)
  831.  
  832.  
  833.     anm_name="Bar_g2h_b6lowkata"
  834.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_b6lowkata.BMV",anm_name,0)
  835.     Bladex.AddAnmRStep(anm_name,0.000)
  836.     Bladex.AddAnmRRelease(anm_name,0.231)
  837.     Bladex.AddAnmRStep(anm_name,0.269)
  838.     Bladex.AddAnmRRelease(anm_name,0.346)
  839.     Bladex.AddAnmRStep(anm_name,0.481)
  840.     Bladex.AddAnmLStep(anm_name,0.000)
  841.     Bladex.AddAnmLRelease(anm_name,0.288)
  842.     Bladex.AddAnmLStep(anm_name,0.442)
  843.     Bladex.AddAnmLRelease(anm_name,0.538)
  844.     Bladex.AddAnmLStep(anm_name,0.885)
  845.  
  846.  
  847.     anm_name="Bar_g2h_earthpow"
  848.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_earthpow.BMV",anm_name,0)
  849.     Bladex.AddAnmRStep(anm_name,0.000)
  850.     Bladex.AddAnmRRelease(anm_name,0.662)
  851.     Bladex.AddAnmRStep(anm_name,0.824)
  852.     Bladex.AddAnmLStep(anm_name,0.000)
  853.  
  854.  
  855.     anm_name="Bar_g2h_s7"
  856.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_s7.BMV",anm_name,0)
  857.     Bladex.AddAnmRStep(anm_name,0.000)
  858.     Bladex.AddAnmRRelease(anm_name,0.186)
  859.     Bladex.AddAnmRStep(anm_name,0.353)
  860.     Bladex.AddAnmLStep(anm_name,0.000)
  861.     Bladex.AddAnmLRelease(anm_name,0.213)
  862.     Bladex.AddAnmLStep(anm_name,0.520)
  863.  
  864.  
  865.     anm_name="Bar_g2h_01"
  866.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_01.BMV",anm_name,0)
  867.     Bladex.AddAnmRStep(anm_name,0.000)
  868.     Bladex.AddAnmRRelease(anm_name,0.117)
  869.     Bladex.AddAnmRStep(anm_name,0.331)
  870.     Bladex.AddAnmRRelease(anm_name,0.659)
  871.     Bladex.AddAnmRStep(anm_name,0.835)
  872.     Bladex.AddAnmLStep(anm_name,0.000)
  873.     Bladex.AddAnmEvent("Bar_g2h_01","W2hToLeft",0.1)
  874.     Bladex.AddAnmEvent("Bar_g2h_01","W2hToRight",1)
  875.  
  876.  
  877.  
  878.     anm_name="Bar_g2h_02"
  879.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_02.BMV",anm_name,0)
  880.     Bladex.AddAnmRStep(anm_name,0.000)
  881.     Bladex.AddAnmRRelease(anm_name,0.134)
  882.     Bladex.AddAnmRStep(anm_name,0.305)
  883.     Bladex.AddAnmRRelease(anm_name,0.634)
  884.     Bladex.AddAnmRStep(anm_name,0.827)
  885.     Bladex.AddAnmLStep(anm_name,0.000)
  886.     Bladex.AddAnmEvent("Bar_g2h_02","W2hToLeft",0.11)
  887.     Bladex.AddAnmEvent("Bar_g2h_02","W2hToRight",1)
  888.  
  889.     anm_name="Bar_g2h_02low"
  890.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_02low.BMV",anm_name,0)
  891.     Bladex.AddAnmRStep(anm_name,0.000)
  892.     Bladex.AddAnmLStep(anm_name,0.254)
  893.     Bladex.AddAnmLRelease(anm_name,0.784)
  894.     Bladex.AddAnmLStep(anm_name,0.896)
  895.     Bladex.AddAnmLRelease(anm_name,1.000)
  896.     Bladex.AddAnmEvent("Bar_g2h_02low","W2hToLeft",0.12)
  897.     Bladex.AddAnmEvent("Bar_g2h_02low","W2hToRight",1)
  898.  
  899.     anm_name="Bar_g2h_07"
  900.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_07.BMV",anm_name,0)
  901.     Bladex.AddAnmRStep(anm_name,0.000)
  902.     Bladex.AddAnmLStep(anm_name,0.223)
  903.     Bladex.AddAnmLRelease(anm_name,0.703)
  904.     Bladex.AddAnmLStep(anm_name,0.802)
  905.     Bladex.AddAnmEvent("Bar_g2h_07","W2hToLeft",0)
  906.     Bladex.AddAnmEvent("Bar_g2h_07","W2hToRight",1)
  907.  
  908.     anm_name="Bar_g2h_08"
  909.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_08.BMV",anm_name,0)
  910.     Bladex.AddAnmRStep(anm_name,0.000)
  911.     Bladex.AddAnmRRelease(anm_name,0.173)
  912.     Bladex.AddAnmRStep(anm_name,0.351)
  913.     Bladex.AddAnmRRelease(anm_name,0.549)
  914.     Bladex.AddAnmRStep(anm_name,0.743)
  915.     Bladex.AddAnmLStep(anm_name,0.130)
  916.     Bladex.AddAnmLRelease(anm_name,1.000)
  917.     Bladex.AddAnmEvent("Bar_g2h_08","W2hToLeft",0.2)
  918.     Bladex.AddAnmEvent("Bar_g2h_08","W2hToRight",1)
  919.  
  920.  
  921.     anm_name="Bar_g2h_11"
  922.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_11.BMV",anm_name,0)
  923.     Bladex.AddAnmRStep(anm_name,0.000)
  924.     Bladex.AddAnmRRelease(anm_name,0.258)
  925.     Bladex.AddAnmRStep(anm_name,0.393)
  926.     Bladex.AddAnmLStep(anm_name,0.228)
  927.     Bladex.AddAnmLRelease(anm_name,1.000)
  928.  
  929.  
  930.  
  931.     anm_name="Bar_g2h_12"
  932.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_12.BMV",anm_name,0)
  933.     Bladex.AddAnmRStep(anm_name,0.000)
  934.     Bladex.AddAnmRRelease(anm_name,0.305)
  935.     Bladex.AddAnmRStep(anm_name,0.634)
  936.     Bladex.AddAnmLStep(anm_name,0.220)
  937.     Bladex.AddAnmLRelease(anm_name,1.000)
  938.     Bladex.AddAnmEvent("Bar_g2h_12","W2hToLeft",0.2)
  939.     Bladex.AddAnmEvent("Bar_g2h_12","W2hToRight",1)
  940.  
  941.     anm_name="Bar_g2h_13"
  942.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_13.BMV",anm_name,0)
  943.     Bladex.AddAnmRStep(anm_name,0.000)
  944.     Bladex.AddAnmRRelease(anm_name,0.179)
  945.     Bladex.AddAnmRStep(anm_name,0.275)
  946.     Bladex.AddAnmLStep(anm_name,0.000)
  947.     Bladex.AddAnmLRelease(anm_name,0.238)
  948.     Bladex.AddAnmLStep(anm_name,0.357)
  949.     Bladex.AddAnmEvent("Bar_g2h_13","W2hToLeft",0.11)
  950.     Bladex.AddAnmEvent("Bar_g2h_13","W2hToRight",1)
  951.     
  952.  
  953.     anm_name="Bar_g2h_17"
  954.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_17.BMV",anm_name,0)
  955.     Bladex.AddAnmRStep(anm_name,0.000)
  956.     Bladex.AddAnmRStep(anm_name,0.219)
  957.     Bladex.AddAnmRRelease(anm_name,0.360)
  958.     Bladex.AddAnmRStep(anm_name,0.658)
  959.     Bladex.AddAnmLStep(anm_name,0.000)
  960.     Bladex.AddAnmLRelease(anm_name,0.118)
  961.     Bladex.AddAnmLStep(anm_name,0.259)
  962.     Bladex.AddAnmEvent("Bar_g2h_17","W2hToLeft",0)
  963.     Bladex.AddAnmEvent("Bar_g2h_17","W2hToRight",1)
  964.  
  965.  
  966.     anm_name="Bar_g2h_22kata_6"
  967.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_22kata_6.BMV",anm_name,0)
  968.     Bladex.AddAnmRStep(anm_name,0.000)
  969.     Bladex.AddAnmRRelease(anm_name,0.261)
  970.     Bladex.AddAnmRStep(anm_name,0.363)
  971.     Bladex.AddAnmRRelease(anm_name,0.635)
  972.     Bladex.AddAnmRStep(anm_name,0.794)
  973.     Bladex.AddAnmLStep(anm_name,0.000)
  974.     Bladex.AddAnmLRelease(anm_name,0.171)
  975.     Bladex.AddAnmLStep(anm_name,0.238)
  976.     Bladex.AddAnmLRelease(anm_name,0.522)
  977.     Bladex.AddAnmLStep(anm_name,0.613)
  978.  
  979.  
  980.     anm_name="Bar_g2h_26low_b6"
  981.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_26low_b6.BMV",anm_name,0)
  982.     Bladex.AddAnmRStep(anm_name,0.000)
  983.     Bladex.AddAnmRRelease(anm_name,0.171)
  984.     Bladex.AddAnmRStep(anm_name,0.304)
  985.     Bladex.AddAnmRRelease(anm_name,0.450)
  986.     Bladex.AddAnmRStep(anm_name,0.586)
  987.     Bladex.AddAnmLStep(anm_name,0.000)
  988.     Bladex.AddAnmLRelease(anm_name,0.381)
  989.     Bladex.AddAnmLStep(anm_name,0.508)
  990.     Bladex.AddAnmLRelease(anm_name,0.831)
  991.     Bladex.AddAnmLStep(anm_name,0.967)
  992.  
  993.  
  994.     anm_name="Bar_g2h_26low"
  995.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_26low.BMV",anm_name,0)
  996.     Bladex.AddAnmRStep(anm_name,0.000)
  997.     Bladex.AddAnmRRelease(anm_name,0.112)
  998.     Bladex.AddAnmRStep(anm_name,0.309)
  999.     Bladex.AddAnmLStep(anm_name,0.000)
  1000.     Bladex.AddAnmLRelease(anm_name,0.581)
  1001.     Bladex.AddAnmLStep(anm_name,0.790)
  1002.  
  1003.     anm_name="Bar_g2h_back"
  1004.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_back.BMV",anm_name,0)
  1005.     Bladex.AddAnmRStep(anm_name,0.213)
  1006.     Bladex.AddAnmRRelease(anm_name,0.701)
  1007.     Bladex.AddAnmRStep(anm_name,0.928)
  1008.     Bladex.AddAnmLStep(anm_name,0.000)
  1009.     Bladex.AddAnmLRelease(anm_name,0.346)
  1010.     Bladex.AddAnmLStep(anm_name,0.705)
  1011.     Bladex.AddAnmEvent("Bar_g2h_back","W2hToLeft",0)
  1012.     Bladex.AddAnmEvent("Bar_g2h_back","W2hToRight",1)
  1013.  
  1014.  
  1015.  
  1016.  
  1017.     anm_name="Bar_g2h_s1"
  1018.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_s1.BMV",anm_name,0)
  1019.     Bladex.AddAnmRStep(anm_name,0.000)
  1020.     Bladex.AddAnmRRelease(anm_name,0.149)
  1021.     Bladex.AddAnmRStep(anm_name,0.261)
  1022.     Bladex.AddAnmRRelease(anm_name,0.423)
  1023.     Bladex.AddAnmRStep(anm_name,0.700)
  1024.     Bladex.AddAnmLStep(anm_name,0.000)
  1025.     Bladex.AddAnmLRelease(anm_name,0.191)
  1026.     Bladex.AddAnmLStep(anm_name,0.318)
  1027.     Bladex.AddAnmEvent("Bar_g2h_s1","W2hToLeft",0)
  1028.     Bladex.AddAnmEvent("Bar_g2h_s1","W2hToRight",1)
  1029.  
  1030.  
  1031.     anm_name="Bar_g2h_s8"
  1032.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_s8.BMV",anm_name,0)
  1033.     Bladex.AddAnmRStep(anm_name,0.000)
  1034.     Bladex.AddAnmRRelease(anm_name,0.166)
  1035.     Bladex.AddAnmRStep(anm_name,0.403)
  1036.     Bladex.AddAnmRRelease(anm_name,0.581)
  1037.     Bladex.AddAnmRStep(anm_name,0.724)
  1038.     Bladex.AddAnmLStep(anm_name,0.000)
  1039.     Bladex.AddAnmLRelease(anm_name,0.207)
  1040.     Bladex.AddAnmLStep(anm_name,0.410)
  1041.     Bladex.AddAnmLRelease(anm_name,0.746)
  1042.     Bladex.AddAnmLStep(anm_name,0.823)
  1043.     Bladex.AddAnmEvent("Bar_g2h_s8","W2hToLeft",0.11)
  1044.     Bladex.AddAnmEvent("Bar_g2h_s8","W2hToRight",1)
  1045.  
  1046.     anm_name="Bar_g2h_s8kata"
  1047.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_s8kata.BMV",anm_name,0)
  1048.     Bladex.AddAnmRStep(anm_name,0.000)
  1049.     Bladex.AddAnmRRelease(anm_name,0.218)
  1050.     Bladex.AddAnmRStep(anm_name,0.321)
  1051.     Bladex.AddAnmLStep(anm_name,0.000)
  1052.     Bladex.AddAnmLRelease(anm_name,0.252)
  1053.     Bladex.AddAnmLStep(anm_name,0.342)
  1054.     Bladex.AddAnmEvent("Bar_g2h_s8kata","W2hToLeft",0)
  1055.     Bladex.AddAnmEvent("Bar_g2h_s8kata","W2hToRight",1)
  1056.  
  1057.  
  1058.     anm_name="Bar_g2h_d_l"
  1059.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_d_l.BMV",anm_name,0)
  1060.     Bladex.AddAnmRStep(anm_name,0.000)
  1061.     Bladex.AddAnmRRelease(anm_name,0.143)
  1062.     Bladex.AddAnmRStep(anm_name,0.321)
  1063.     Bladex.AddAnmRRelease(anm_name,0.639)
  1064.     Bladex.AddAnmRStep(anm_name,0.788)
  1065.     Bladex.AddAnmLStep(anm_name,0.152)
  1066.     Bladex.AddAnmLRelease(anm_name,0.368)
  1067.     Bladex.AddAnmLStep(anm_name,0.601)
  1068.     Bladex.AddAnmLRelease(anm_name,0.833)
  1069.     Bladex.AddAnmLStep(anm_name,0.918)
  1070.     #Bladex.AddAnmEvent("Bar_g2h_d_l","W2hToLeft",0.8)
  1071.     #Bladex.AddAnmEvent("Bar_g2h_d_l","W2hToRight",1)
  1072.  
  1073.     anm_name="Bar_g2h_d_r"
  1074.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_d_r.BMV",anm_name,0)
  1075.     Bladex.AddAnmRStep(anm_name,0.000)
  1076.     Bladex.AddAnmRRelease(anm_name,0.089)
  1077.     Bladex.AddAnmRStep(anm_name,0.240)
  1078.     Bladex.AddAnmRRelease(anm_name,0.480)
  1079.     Bladex.AddAnmRStep(anm_name,0.676)
  1080.     Bladex.AddAnmLStep(anm_name,0.000)
  1081.     Bladex.AddAnmLRelease(anm_name,0.228)
  1082.     Bladex.AddAnmLStep(anm_name,0.404)
  1083.     Bladex.AddAnmEvent("Bar_g2h_d_r","W2hToLeft",0.8)
  1084.     Bladex.AddAnmEvent("Bar_g2h_d_r","W2hToRight",1)
  1085.  
  1086.  
  1087.  
  1088.     ############################################
  1089.     #######GOLPES  HACHA A DOS MANOS############
  1090.  
  1091.  
  1092.     anm_name="Bar_g_axe01"
  1093.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe01.BMV",anm_name,0)
  1094.     Bladex.AddAnmRStep(anm_name,0.000)
  1095.     Bladex.AddAnmRRelease(anm_name,0.111)
  1096.     Bladex.AddAnmRStep(anm_name,0.278)
  1097.     Bladex.AddAnmRRelease(anm_name,0.694)
  1098.     Bladex.AddAnmRStep(anm_name,0.917)
  1099.     Bladex.AddAnmLStep(anm_name,0.000)
  1100.     Bladex.AddAnmEvent("Bar_g_axe01","W2hToLeft",0.22)
  1101.     Bladex.AddAnmEvent("Bar_g_axe01","W2hToRight",0.93)
  1102.  
  1103.  
  1104.     anm_name="Bar_g_axe02"
  1105.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe02.BMV",anm_name,0)
  1106.     Bladex.AddAnmRStep(anm_name,0.000)
  1107.     Bladex.AddAnmRRelease(anm_name,0.125)
  1108.     Bladex.AddAnmRStep(anm_name,0.281)
  1109.     Bladex.AddAnmRRelease(anm_name,0.578)
  1110.     Bladex.AddAnmRStep(anm_name,0.766)
  1111.     Bladex.AddAnmLStep(anm_name,0.000)
  1112.     Bladex.AddAnmEvent("Bar_g_axe02","W2hToLeft",0.225)
  1113.     Bladex.AddAnmEvent("Bar_g_axe02","W2hToRight",0.93)
  1114.  
  1115.  
  1116.     anm_name="Bar_g_axe08"
  1117.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe08.BMV",anm_name,0)
  1118.     Bladex.AddAnmRStep(anm_name,0.000)
  1119.     Bladex.AddAnmRRelease(anm_name,0.160)
  1120.     Bladex.AddAnmRStep(anm_name,0.360)
  1121.     Bladex.AddAnmRRelease(anm_name,0.586)
  1122.     Bladex.AddAnmRStep(anm_name,0.760)
  1123.     Bladex.AddAnmLStep(anm_name,0.000)
  1124.     Bladex.AddAnmEvent("Bar_g_axe08","W2hToLeft",0.2)
  1125.     Bladex.AddAnmEvent("Bar_g_axe08","W2hToRight",0.93)
  1126.  
  1127.  
  1128.     anm_name="Bar_g_axe111"
  1129.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe111.BMV",anm_name,0)
  1130.     Bladex.AddAnmRStep(anm_name,0.000)
  1131.     Bladex.AddAnmRRelease(anm_name,0.122)
  1132.     Bladex.AddAnmRStep(anm_name,0.189)
  1133.     Bladex.AddAnmLStep(anm_name,0.000)
  1134.     Bladex.AddAnmLRelease(anm_name,0.135)
  1135.     Bladex.AddAnmLStep(anm_name,0.230)
  1136.     Bladex.AddAnmLRelease(anm_name,0.649)
  1137.     Bladex.AddAnmLStep(anm_name,0.770)
  1138.     Bladex.AddAnmEvent("Bar_g_axe111","W2hToLeft",0.247)
  1139.     Bladex.AddAnmEvent("Bar_g_axe111","W2hToRight",0.93)
  1140.  
  1141.  
  1142.     anm_name="Bar_g_axe12"
  1143.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe12.BMV",anm_name,0)
  1144.     Bladex.AddAnmRStep(anm_name,0.000)
  1145.     Bladex.AddAnmRRelease(anm_name,0.086)
  1146.     Bladex.AddAnmRStep(anm_name,0.190)
  1147.     Bladex.AddAnmRRelease(anm_name,0.310)
  1148.     Bladex.AddAnmRStep(anm_name,0.759)
  1149.     Bladex.AddAnmLStep(anm_name,0.000)
  1150.     Bladex.AddAnmLRelease(anm_name,0.052)
  1151.     Bladex.AddAnmLStep(anm_name,0.224)
  1152.     Bladex.AddAnmLRelease(anm_name,0.862)
  1153.     Bladex.AddAnmLStep(anm_name,0.983)
  1154.     Bladex.AddAnmEvent("Bar_g_axe12","W2hToLeft",0.27)
  1155.     Bladex.AddAnmEvent("Bar_g_axe12","W2hToRight",0.93)
  1156.  
  1157.  
  1158.     anm_name="Bar_g_axe13"
  1159.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe13.BMV",anm_name,0)
  1160.     Bladex.AddAnmRStep(anm_name,0.000)
  1161.     Bladex.AddAnmRRelease(anm_name,0.172)
  1162.     Bladex.AddAnmRStep(anm_name,0.266)
  1163.     Bladex.AddAnmRRelease(anm_name,0.359)
  1164.     Bladex.AddAnmRStep(anm_name,0.641)
  1165.     Bladex.AddAnmLStep(anm_name,0.000)
  1166.     Bladex.AddAnmLRelease(anm_name,0.172)
  1167.     Bladex.AddAnmLStep(anm_name,0.297)
  1168.     Bladex.AddAnmEvent("Bar_g_axe13","W2hToLeft",0.29)
  1169.     Bladex.AddAnmEvent("Bar_g_axe13","W2hToRight",0.93)
  1170.  
  1171.  
  1172.     anm_name="Bar_g_axe18"
  1173.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe18.BMV",anm_name,0)
  1174.     Bladex.AddAnmRStep(anm_name,0.000)
  1175.     Bladex.AddAnmRRelease(anm_name,0.325)
  1176.     Bladex.AddAnmRStep(anm_name,0.453)
  1177.     Bladex.AddAnmRRelease(anm_name,0.529)
  1178.     Bladex.AddAnmRStep(anm_name,0.591)
  1179.     Bladex.AddAnmLStep(anm_name,0.000)
  1180.     Bladex.AddAnmLRelease(anm_name,0.054)
  1181.     Bladex.AddAnmLStep(anm_name,0.402)
  1182.     Bladex.AddAnmLRelease(anm_name,0.663)
  1183.     Bladex.AddAnmLStep(anm_name,0.736)
  1184.     Bladex.AddAnmEvent("Bar_g_axe18","W2hToLeft",0.25)
  1185.     Bladex.AddAnmEvent("Bar_g_axe18","W2hToRight",0.93)
  1186.  
  1187.  
  1188.     anm_name="Bar_g_axe21"
  1189.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe21.BMV",anm_name,0)
  1190.     Bladex.AddAnmRStep(anm_name,0.000)
  1191.     Bladex.AddAnmRRelease(anm_name,0.222)
  1192.     Bladex.AddAnmRStep(anm_name,0.392)
  1193.     Bladex.AddAnmLStep(anm_name,0.000)
  1194.     Bladex.AddAnmLRelease(anm_name,0.236)
  1195.     Bladex.AddAnmLStep(anm_name,0.346)
  1196.     Bladex.AddAnmLRelease(anm_name,0.603)
  1197.     Bladex.AddAnmLStep(anm_name,0.776)
  1198.     Bladex.AddAnmEvent("Bar_g_axe21","W2hToLeft",0.375)
  1199.     Bladex.AddAnmEvent("Bar_g_axe21","W2hToRight",0.93)
  1200.  
  1201.  
  1202.     anm_name="Bar_g_axe211"
  1203.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe211.BMV",anm_name,0)
  1204.     Bladex.AddAnmRStep(anm_name,0.000)
  1205.     Bladex.AddAnmRRelease(anm_name,0.130)
  1206.     Bladex.AddAnmRStep(anm_name,0.333)
  1207.     Bladex.AddAnmLStep(anm_name,0.000)
  1208.     Bladex.AddAnmLRelease(anm_name,0.537)
  1209.     Bladex.AddAnmLStep(anm_name,0.815)
  1210.     Bladex.AddAnmEvent("Bar_g_axe211","W2hToLeft",0.352)
  1211.     Bladex.AddAnmEvent("Bar_g_axe211","W2hToRight",0.93)
  1212.  
  1213.  
  1214.     anm_name="Bar_g_axe28"
  1215.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe28.BMV",anm_name,0)
  1216.     Bladex.AddAnmRStep(anm_name,0.000)
  1217.     Bladex.AddAnmRRelease(anm_name,0.179)
  1218.     Bladex.AddAnmRStep(anm_name,0.411)
  1219.     Bladex.AddAnmRRelease(anm_name,0.743)
  1220.     Bladex.AddAnmRStep(anm_name,0.862)
  1221.     Bladex.AddAnmLStep(anm_name,0.000)
  1222.     Bladex.AddAnmLRelease(anm_name,0.217)
  1223.     Bladex.AddAnmLStep(anm_name,0.461)
  1224.     Bladex.AddAnmLRelease(anm_name,0.601)
  1225.     Bladex.AddAnmLStep(anm_name,0.794)
  1226.     Bladex.AddAnmEvent("Bar_g_axe28","W2hToLeft",0.393)
  1227.     Bladex.AddAnmEvent("Bar_g_axe28","W2hToRight",0.93)
  1228.  
  1229.  
  1230.     anm_name="Bar_g_axe30"
  1231.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe30.BMV",anm_name,0)
  1232.     Bladex.AddAnmRStep(anm_name,0.000)
  1233.     Bladex.AddAnmRRelease(anm_name,0.233)
  1234.     Bladex.AddAnmRStep(anm_name,0.385)
  1235.     Bladex.AddAnmRRelease(anm_name,0.472)
  1236.     Bladex.AddAnmRStep(anm_name,0.572)
  1237.     Bladex.AddAnmRRelease(anm_name,0.797)
  1238.     Bladex.AddAnmRStep(anm_name,0.842)
  1239.     Bladex.AddAnmLStep(anm_name,0.000)
  1240.     Bladex.AddAnmLRelease(anm_name,0.415)
  1241.     Bladex.AddAnmLStep(anm_name,0.456)
  1242.     Bladex.AddAnmLRelease(anm_name,0.516)
  1243.     Bladex.AddAnmLStep(anm_name,0.599)
  1244.  
  1245.  
  1246.     anm_name="Bar_g_axe31"
  1247.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe31.BMV",anm_name,0)
  1248.     Bladex.AddAnmRStep(anm_name,0.000)
  1249.     Bladex.AddAnmRRelease(anm_name,0.128)
  1250.     Bladex.AddAnmRStep(anm_name,0.248)
  1251.     Bladex.AddAnmRRelease(anm_name,0.397)
  1252.     Bladex.AddAnmRStep(anm_name,0.476)
  1253.     Bladex.AddAnmRRelease(anm_name,0.609)
  1254.     Bladex.AddAnmRStep(anm_name,0.720)
  1255.     Bladex.AddAnmRRelease(anm_name,0.793)
  1256.     Bladex.AddAnmRStep(anm_name,0.823)
  1257.     Bladex.AddAnmLStep(anm_name,0.101)
  1258.     Bladex.AddAnmLStep(anm_name,0.101)
  1259.     Bladex.AddAnmLRelease(anm_name,0.250)
  1260.     Bladex.AddAnmLStep(anm_name,0.271)
  1261.     Bladex.AddAnmLRelease(anm_name,0.325)
  1262.     Bladex.AddAnmLStep(anm_name,0.362)
  1263.     Bladex.AddAnmLRelease(anm_name,0.615)
  1264.     Bladex.AddAnmLStep(anm_name,0.723)
  1265.     Bladex.AddAnmLRelease(anm_name,0.790)
  1266.     Bladex.AddAnmLStep(anm_name,0.825)
  1267.     Bladex.AddAnmLRelease(anm_name,1.000)
  1268.     Bladex.AddAnmEvent("Bar_g_axe31","W2hToLeft",0.12)
  1269.     Bladex.AddAnmEvent("Bar_g_axe31","W2hToRight",0.93)
  1270.  
  1271.  
  1272.  
  1273.     anm_name="Bar_g_axe32"
  1274.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe32.BMV",anm_name,0)
  1275.     Bladex.AddAnmRStep(anm_name,0.000)
  1276.     Bladex.AddAnmRRelease(anm_name,0.146)
  1277.     Bladex.AddAnmRStep(anm_name,0.228)
  1278.     Bladex.AddAnmRRelease(anm_name,0.317)
  1279.     Bladex.AddAnmRStep(anm_name,0.398)
  1280.     Bladex.AddAnmRRelease(anm_name,0.483)
  1281.     Bladex.AddAnmRStep(anm_name,0.779)
  1282.     Bladex.AddAnmLStep(anm_name,0.000)
  1283.     Bladex.AddAnmLRelease(anm_name,0.076)
  1284.     Bladex.AddAnmLStep(anm_name,0.264)
  1285.     Bladex.AddAnmLRelease(anm_name,0.384)
  1286.     Bladex.AddAnmLStep(anm_name,0.423)
  1287.     Bladex.AddAnmEvent("Bar_g_axe32","W2hToLeft",0.04)
  1288.     Bladex.AddAnmEvent("Bar_g_axe32","W2hToRight",0.93)
  1289.  
  1290.     anm_name="Bar_g_axe33"
  1291.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe33.BMV",anm_name,0)
  1292.     Bladex.AddAnmRStep(anm_name,0.000)
  1293.     Bladex.AddAnmRRelease(anm_name,0.163)
  1294.     Bladex.AddAnmRStep(anm_name,0.258)
  1295.     Bladex.AddAnmRRelease(anm_name,0.362)
  1296.     Bladex.AddAnmRStep(anm_name,0.413)
  1297.     Bladex.AddAnmLStep(anm_name,0.000)
  1298.     Bladex.AddAnmLRelease(anm_name,0.077)
  1299.     Bladex.AddAnmLStep(anm_name,0.306)
  1300.     Bladex.AddAnmEvent("Bar_g_axe33","W2hToLeft",0.1875)
  1301.     Bladex.AddAnmEvent("Bar_g_axe33","W2hToRight",0.93)
  1302.  
  1303.     anm_name="Bar_g_axe34"
  1304.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe34.BMV",anm_name,0)
  1305.     Bladex.AddAnmRStep(anm_name,0.000)
  1306.     Bladex.AddAnmRRelease(anm_name,0.099)
  1307.     Bladex.AddAnmRStep(anm_name,0.210)
  1308.     Bladex.AddAnmRRelease(anm_name,0.277)
  1309.     Bladex.AddAnmRStep(anm_name,0.356)
  1310.     Bladex.AddAnmRRelease(anm_name,0.456)
  1311.     Bladex.AddAnmRStep(anm_name,0.508)
  1312.     Bladex.AddAnmRRelease(anm_name,0.706)
  1313.     Bladex.AddAnmRStep(anm_name,0.779)
  1314.     Bladex.AddAnmLStep(anm_name,0.000)
  1315.     Bladex.AddAnmLRelease(anm_name,0.060)
  1316.     Bladex.AddAnmLStep(anm_name,0.236)
  1317.     Bladex.AddAnmLRelease(anm_name,0.289)
  1318.     Bladex.AddAnmLStep(anm_name,0.394)
  1319.     Bladex.AddAnmEvent("Bar_g_axe34","W2hToLeft",0.253)
  1320.     Bladex.AddAnmEvent("Bar_g_axe34","W2hToRight",0.93)
  1321.  
  1322.     anm_name="Bar_g_axe_b2kata"
  1323.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe_b2kata.BMV",anm_name,0)
  1324.     Bladex.AddAnmRStep(anm_name,0.000)
  1325.     Bladex.AddAnmRRelease(anm_name,0.133)
  1326.     Bladex.AddAnmRStep(anm_name,0.266)
  1327.     Bladex.AddAnmLStep(anm_name,0.000)
  1328.     Bladex.AddAnmLRelease(anm_name,0.352)
  1329.     Bladex.AddAnmLStep(anm_name,0.540)
  1330. #    eventos de pies heredados de la animaci≤n con lanza de la amz
  1331.  
  1332.     anm_name="Bar_g_axe08strong"
  1333.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe08strong.BMV",anm_name,0)
  1334.     Bladex.AddAnmRStep(anm_name,0.000)
  1335.     Bladex.AddAnmRRelease(anm_name,0.292)
  1336.     Bladex.AddAnmRStep(anm_name,0.406)
  1337.     Bladex.AddAnmRRelease(anm_name,0.639)
  1338.     Bladex.AddAnmRStep(anm_name,0.893)
  1339.     Bladex.AddAnmLStep(anm_name,0.000)
  1340.     Bladex.AddAnmEvent("Bar_g_axe34","W2hToLeft",0.22)
  1341.     Bladex.AddAnmEvent("Bar_g_axe34","W2hToRight",0.93)
  1342.  
  1343.  
  1344.     anm_name="Bar_g_axe_3s2"
  1345.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe_3s2.BMV",anm_name,0)
  1346.     Bladex.AddAnmRStep(anm_name,0.000)
  1347.     Bladex.AddAnmRRelease(anm_name,0.324)
  1348.     Bladex.AddAnmRStep(anm_name,0.538)
  1349.     Bladex.AddAnmRRelease(anm_name,0.691)
  1350.     Bladex.AddAnmRStep(anm_name,0.887)
  1351.     Bladex.AddAnmLStep(anm_name,0.000)
  1352.     Bladex.AddAnmLRelease(anm_name,0.388)
  1353.     Bladex.AddAnmLStep(anm_name,0.662)
  1354.     Bladex.AddAnmLRelease(anm_name,0.881)
  1355.     Bladex.AddAnmLStep(anm_name,0.944)
  1356.     Bladex.AddAnmEvent("Bar_g_axe34","W2hToLeft",0.1)
  1357.     Bladex.AddAnmEvent("Bar_g_axe34","W2hToRight",0.93)
  1358. #    eventos de pies heredados de la animaci≤n con lanza de la amz
  1359.  
  1360.  
  1361.     anm_name="Bar_g_axe_32kata_b2"
  1362.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe_32kata_b2.BMV",anm_name,0)
  1363.     Bladex.AddAnmRStep(anm_name,0.000)
  1364.     Bladex.AddAnmRRelease(anm_name,0.323)
  1365.     Bladex.AddAnmRStep(anm_name,0.534)
  1366.     Bladex.AddAnmRRelease(anm_name,0.759)
  1367.     Bladex.AddAnmRStep(anm_name,0.870)
  1368.     Bladex.AddAnmLStep(anm_name,0.000)
  1369.     Bladex.AddAnmLRelease(anm_name,0.252)
  1370.     Bladex.AddAnmLStep(anm_name,0.318)
  1371.     Bladex.AddAnmLRelease(anm_name,0.410)
  1372.     Bladex.AddAnmLStep(anm_name,0.551)
  1373.     Bladex.AddAnmLRelease(anm_name,0.826)
  1374.     Bladex.AddAnmLStep(anm_name,0.906)
  1375. #    eventos de pies heredados de la animaci≤n con lanza de la amz
  1376.  
  1377.  
  1378.     anm_name="Bar_g_axe_26kata"
  1379.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe_26kata.BMV",anm_name,0)
  1380.     Bladex.AddAnmRStep(anm_name,0.000)
  1381.     Bladex.AddAnmRRelease(anm_name,0.089)
  1382.     Bladex.AddAnmRStep(anm_name,0.200)
  1383.     Bladex.AddAnmRRelease(anm_name,0.468)
  1384.     Bladex.AddAnmRStep(anm_name,0.618)
  1385.     Bladex.AddAnmLStep(anm_name,0.000)
  1386.     Bladex.AddAnmLRelease(anm_name,0.372)
  1387.     Bladex.AddAnmLStep(anm_name,0.472)
  1388.     Bladex.AddAnmLRelease(anm_name,0.828)
  1389.     Bladex.AddAnmLStep(anm_name,0.875)
  1390. #    eventos de pies heredados de la animaci≤n con lanza de la amz
  1391.  
  1392.  
  1393.     anm_name="Bar_g_axe_2katab6low"
  1394.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_axe_2katab6low.BMV",anm_name,0)
  1395.     Bladex.AddAnmRStep(anm_name,0.000)
  1396.     Bladex.AddAnmRRelease(anm_name,0.274)
  1397.     Bladex.AddAnmRStep(anm_name,0.448)
  1398.     Bladex.AddAnmLStep(anm_name,0.000)
  1399.     Bladex.AddAnmLRelease(anm_name,0.214)
  1400.     Bladex.AddAnmLStep(anm_name,0.285)
  1401.     Bladex.AddAnmLRelease(anm_name,0.695)
  1402.     Bladex.AddAnmLStep(anm_name,0.875)
  1403. #    eventos de pies heredados de la animaci≤n con lanza de la amzτ
  1404.  
  1405.  
  1406.     #golpes torpes con lanza
  1407.  
  1408.  
  1409.  
  1410.     anm_name="Bar_g_bad_no"
  1411.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_bad_no.BMV",anm_name,0,"Barbarian_N")
  1412.     Bladex.AddAnmRStep(anm_name,0.000)
  1413.     Bladex.AddAnmRRelease(anm_name,0.306)
  1414.     Bladex.AddAnmRStep(anm_name,0.433)
  1415.     Bladex.AddAnmRRelease(anm_name,0.624)
  1416.     Bladex.AddAnmRStep(anm_name,0.760)
  1417.     Bladex.AddAnmLStep(anm_name,0.000)
  1418.     Bladex.AddAnmLRelease(anm_name,0.438)
  1419.     Bladex.AddAnmLStep(anm_name,0.554)
  1420.  
  1421.     anm_name="Bar_g_bad_1h"
  1422.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_g_bad_1h.BMV",anm_name,0,"Barbarian_N")
  1423.     Bladex.AddAnmRStep(anm_name,0.000)
  1424.     Bladex.AddAnmRRelease(anm_name,0.306)
  1425.     Bladex.AddAnmRStep(anm_name,0.433)
  1426.     Bladex.AddAnmRRelease(anm_name,0.624)
  1427.     Bladex.AddAnmRStep(anm_name,0.760)
  1428.     Bladex.AddAnmLStep(anm_name,0.000)
  1429.     Bladex.AddAnmLRelease(anm_name,0.438)
  1430.     Bladex.AddAnmLStep(anm_name,0.554)
  1431.     
  1432.     anm_name="Bar_g_bad_sword"
  1433.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_bad_sword.BMV",anm_name,0)
  1434.     Bladex.AddAnmRStep(anm_name,0.000)
  1435.     Bladex.AddAnmRRelease(anm_name,0.306)
  1436.     Bladex.AddAnmRStep(anm_name,0.433)
  1437.     Bladex.AddAnmRRelease(anm_name,0.624)
  1438.     Bladex.AddAnmRStep(anm_name,0.760)
  1439.     Bladex.AddAnmLStep(anm_name,0.000)
  1440.     Bladex.AddAnmLRelease(anm_name,0.438)
  1441.     Bladex.AddAnmLStep(anm_name,0.554)
  1442.     Bladex.AddAnmEvent("Bar_g_bad_sword","W2hToLeft",0.21)
  1443.     Bladex.AddAnmEvent("Bar_g_bad_sword","W2hToRight",0.93)
  1444.  
  1445.  
  1446.  
  1447.  
  1448.  
  1449.  
  1450. #    anm_name="Bar_g_bad_spear"
  1451. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_bad_spear.BMV",anm_name,0)
  1452. #    Bladex.AddAnmRStep(anm_name,0.000)
  1453. #    Bladex.AddAnmRRelease(anm_name,0.345)
  1454. #    Bladex.AddAnmRStep(anm_name,0.428)
  1455. #    Bladex.AddAnmRRelease(anm_name,0.664)
  1456. #    Bladex.AddAnmRStep(anm_name,0.803)
  1457. #    Bladex.AddAnmLStep(anm_name,0.000)
  1458. #    Bladex.AddAnmLRelease(anm_name,0.456)
  1459. #    Bladex.AddAnmLStep(anm_name,0.647)
  1460. #    eventos de pies heredados de la animaci≤n delKgt
  1461.  
  1462.  
  1463.     anm_name="Bar_g_bad_spear2"
  1464.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_bad_spear2.BMV",anm_name,0)
  1465.     Bladex.AddAnmRStep(anm_name,0.000)
  1466.     Bladex.AddAnmRRelease(anm_name,0.557)
  1467.     Bladex.AddAnmRStep(anm_name,0.657)
  1468.     Bladex.AddAnmLStep(anm_name,0.000)
  1469.     Bladex.AddAnmLRelease(anm_name,0.310)
  1470.     Bladex.AddAnmLStep(anm_name,0.479)
  1471.     Bladex.AddAnmLRelease(anm_name,0.809)
  1472.     Bladex.AddAnmLStep(anm_name,0.918)
  1473. #    eventos de pies heredados de la animaci≤n delKgt
  1474.  
  1475.  
  1476.  
  1477.  
  1478.  
  1479.     anm_name="Bar_g_draw_rlx"
  1480.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_draw_rlx.BMV",anm_name,0,"Barbarian")
  1481.     Bladex.AddAnmRStep(anm_name,0.000)
  1482.     Bladex.AddAnmRRelease(anm_name,0.817)
  1483.     Bladex.AddAnmLStep(anm_name,0.383)
  1484.  
  1485.  
  1486.     anm_name="Bar_g_draw_run"
  1487.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_draw_run.BMV",anm_name,0,"Barbarian")
  1488.     Bladex.AddAnmRStep(anm_name,0.000)
  1489.     Bladex.AddAnmRRelease(anm_name,0.042)
  1490.     Bladex.AddAnmLStep(anm_name,0.319)
  1491.  
  1492.  
  1493.  
  1494.  
  1495.  
  1496.  
  1497.  
  1498.  
  1499.  
  1500.  
  1501.  
  1502.  
  1503.  
  1504. ############ GOLPES SIN ARMAS ###############
  1505.  
  1506.  
  1507.  
  1508.     anm_name="Bar_g_punch1"
  1509.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_punch1.BMV",anm_name,0)         
  1510.     Bladex.AddAnmRStep(anm_name,0.000)
  1511.     Bladex.AddAnmRRelease(anm_name,0.255)
  1512.     Bladex.AddAnmRStep(anm_name,0.821)
  1513.     Bladex.AddAnmLStep(anm_name,0.000)
  1514.     Bladex.AddAnmLRelease(anm_name,0.028)
  1515.     Bladex.AddAnmLStep(anm_name,0.327)
  1516.     Bladex.AddAnmLRelease(anm_name,0.806)
  1517.     Bladex.AddAnmLStep(anm_name,0.998) 
  1518.  
  1519.  
  1520.  
  1521.     anm_name="Bar_g_punch2"
  1522.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_punch2.BMV",anm_name,0)
  1523.     Bladex.AddAnmRStep(anm_name,0.000)
  1524.     Bladex.AddAnmRRelease(anm_name,0.054)
  1525.     Bladex.AddAnmRStep(anm_name,0.967)
  1526.     Bladex.AddAnmLStep(anm_name,0.000)
  1527.     Bladex.AddAnmLRelease(anm_name,0.025)
  1528.     Bladex.AddAnmLStep(anm_name,0.195)
  1529.     Bladex.AddAnmLStep(anm_name,1.000)
  1530.  
  1531.  
  1532.  
  1533.     anm_name="Bar_g_punch3"
  1534.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_punch3.BMV",anm_name,0)
  1535.     Bladex.AddAnmRStep(anm_name,0.000)
  1536.     Bladex.AddAnmRRelease(anm_name,0.237)
  1537.     Bladex.AddAnmRStep(anm_name,0.421)
  1538.     Bladex.AddAnmLStep(anm_name,0.000)
  1539.     Bladex.AddAnmLRelease(anm_name,0.412)
  1540.     Bladex.AddAnmLStep(anm_name,0.991)
  1541.     
  1542.     
  1543.     anm_name="Bar_g_punch4"
  1544.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_punch4.BMV",anm_name,0)
  1545.     Bladex.AddAnmRStep(anm_name,0.000)
  1546.     Bladex.AddAnmRRelease(anm_name,0.361)
  1547.     Bladex.AddAnmRStep(anm_name,0.528)
  1548.     Bladex.AddAnmRRelease(anm_name,0.806)
  1549.     Bladex.AddAnmRStep(anm_name,0.972)
  1550.     Bladex.AddAnmLStep(anm_name,0.000)
  1551.     Bladex.AddAnmLRelease(anm_name,0.542)
  1552.     Bladex.AddAnmLStep(anm_name,0.778)
  1553.  
  1554.  
  1555.  
  1556. #    anm_name="Bar_g_kick"
  1557. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_kick.BMV",anm_name,0)
  1558. #    Bladex.AddAnmRStep(anm_name,0.000)
  1559. #    Bladex.AddAnmRRelease(anm_name,0.151)
  1560. #    Bladex.AddAnmRStep(anm_name,0.778)
  1561. #    Bladex.AddAnmLStep(anm_name,0.000)
  1562. #    Bladex.SetAnimationFactor("Bar_g_kick",3.7)
  1563.  
  1564.  
  1565.  
  1566.  
  1567.     #
  1568.     # Movimientos en combate
  1569.     #
  1570.  
  1571.     
  1572.     anm_name="Bar_attack_l"
  1573.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_l.BMV",anm_name,1)
  1574.     Bladex.AddAnmRStep(anm_name,0)   
  1575.     Bladex.AddAnmRRelease(anm_name,0.074) 
  1576.     Bladex.AddAnmRStep(anm_name,0.259)    
  1577.     Bladex.AddAnmRRelease(anm_name,0.407) 
  1578.     Bladex.AddAnmRStep(anm_name,0.63)    
  1579.     Bladex.AddAnmRRelease(anm_name,0.740) 
  1580.     Bladex.AddAnmRStep(anm_name,0.926)     
  1581.     Bladex.AddAnmLStep(anm_name,0)              
  1582.     Bladex.AddAnmLRelease(anm_name,0.13) 
  1583.     Bladex.AddAnmLStep(anm_name,0.333)        
  1584.     Bladex.AddAnmLRelease(anm_name,0.41) 
  1585.     Bladex.AddAnmLStep(anm_name,0.66)        
  1586.     Bladex.AddAnmLRelease(anm_name,0.76) 
  1587.     Bladex.AddAnmLStep(anm_name,1.0)
  1588.     Bladex.AddStopTests(anm_name)            
  1589.  
  1590.     anm_name="Bar_attack_r"
  1591.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_r.BMV",anm_name,1)
  1592.     Bladex.AddAnmRStep(anm_name,0)     
  1593.     Bladex.AddAnmLStep(anm_name,0)     
  1594.     Bladex.AddAnmRRelease(anm_name,0.167) 
  1595.     Bladex.AddAnmRStep(anm_name,0.611)    
  1596.     Bladex.AddAnmRRelease(anm_name,0.722) 
  1597.     Bladex.AddAnmRStep(anm_name,1)    
  1598.     Bladex.AddAnmLRelease(anm_name,0.167) 
  1599.     Bladex.AddAnmLStep(anm_name,0.444)        
  1600.     Bladex.AddAnmLRelease(anm_name,0.667) 
  1601.     Bladex.AddAnmLStep(anm_name,0.944)
  1602.     Bladex.AddStopTests(anm_name)
  1603.  
  1604.     anm_name="Bar_attack_f"
  1605.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_f.BMV",anm_name,1)
  1606.     Bladex.AddAnmRStep(anm_name,0.000)
  1607.     Bladex.AddAnmRRelease(anm_name,0.404)
  1608.     Bladex.AddAnmRStep(anm_name,1.000)
  1609.     Bladex.AddAnmLStep(anm_name,0.462)
  1610.     Bladex.AddAnmLRelease(anm_name,0.904)
  1611.     Bladex.AddStopTests(anm_name)
  1612.  
  1613.     anm_name="Bar_attack_b"
  1614.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_b.BMV",anm_name,1)
  1615.     Bladex.AddAnmRStep(anm_name,0)     
  1616.     Bladex.AddAnmLStep(anm_name,0)     
  1617.     Bladex.AddAnmLRelease(anm_name,0.024)     
  1618.     Bladex.AddAnmRRelease(anm_name,0.122)
  1619.     Bladex.AddAnmLStep(anm_name,0.201)     
  1620.     Bladex.AddAnmRStep(anm_name,0.318)     
  1621.     Bladex.AddAnmLRelease(anm_name,0.341)
  1622.     Bladex.AddAnmRRelease(anm_name,0.427)
  1623.     Bladex.AddAnmLStep(anm_name,0.518)
  1624.     Bladex.AddAnmRStep(anm_name,0.667)
  1625.     Bladex.AddAnmLRelease(anm_name,0.690)
  1626.     Bladex.AddAnmRRelease(anm_name,0.748)
  1627.     Bladex.AddAnmLStep(anm_name,0.868)
  1628.     Bladex.AddAnmRStep(anm_name,1)
  1629.     Bladex.AddStopTests(anm_name)     
  1630.     #eventos de pisada del Kgt_attack_b#
  1631.  
  1632.  
  1633.     #anm_name="Bar_d_b"
  1634.     #Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_d_b.BMV",anm_name,0,"Barbarian")
  1635.     #Bladex.AddAnmRStep(anm_name,0)
  1636.     #Bladex.AddAnmLStep(anm_name,0)
  1637.     #Bladex.AddAnmRRelease(anm_name,0.125)
  1638.     #Bladex.AddAnmRStep(anm_name,0.417)
  1639.     #Bladex.AddAnmLRelease(anm_name,0.52) 
  1640.     #Bladex.AddAnmLStep(anm_name,0.911)
  1641.     #Bladex.SetAnimationFactor("Bar_d_b",3.6)
  1642.  
  1643.  
  1644.     #anm_name="Bar_d_r"
  1645.     #Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_d_b.BMV",anm_name,0)
  1646.     #Bladex.AddAnmRStep(anm_name,0)     
  1647.     #Bladex.AddAnmRRelease(anm_name,0.021) 
  1648.     #Bladex.AddAnmRStep(anm_name,0.23)    
  1649.     #Bladex.AddAnmLStep(anm_name,0)     
  1650.     #Bladex.AddAnmLRelease(anm_name,0.167) 
  1651.     #Bladex.AddAnmLStep(anm_name,0.333)
  1652.  
  1653.  
  1654.  
  1655.     anm_name="Bar_d_b_2w"
  1656.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_d_b_2w.BMV",anm_name,0)
  1657.     Bladex.AddAnmRStep(anm_name,0.000)
  1658.     Bladex.AddAnmRRelease(anm_name,0.3)
  1659.     Bladex.AddAnmRStep(anm_name,0.531)
  1660.     Bladex.AddAnmLStep(anm_name,0.000)
  1661.     Bladex.AddAnmLRelease(anm_name,0.195)
  1662.     Bladex.AddAnmLStep(anm_name,0.5)    
  1663.     
  1664.     
  1665.  
  1666.     anm_name="Bar_g2h_d_l"
  1667.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g2h_d_l.BMV",anm_name,0)
  1668.     Bladex.AddAnmRStep(anm_name,0.000)
  1669.     Bladex.AddAnmRRelease(anm_name,0.167)
  1670.     Bladex.AddAnmRStep(anm_name,0.431)
  1671.     Bladex.AddAnmRRelease(anm_name,0.809)
  1672.     Bladex.AddAnmLStep(anm_name,0.000)
  1673.     Bladex.AddAnmLRelease(anm_name,0.078)
  1674.     Bladex.AddAnmLStep(anm_name,0.228)
  1675.     Bladex.AddAnmLRelease(anm_name,0.474)
  1676.     Bladex.AddAnmLStep(anm_name,0.801)
  1677.  
  1678.     #anm_name="Bar_d_r"
  1679.     #Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_d_r.BMV",anm_name,0,"Barbarian")
  1680.     #Bladex.AddAnmRStep(anm_name,0)     
  1681.     #Bladex.AddAnmLStep(anm_name,0)     
  1682.     #Bladex.AddAnmRRelease(anm_name,0.021) 
  1683.     #Bladex.AddAnmRStep(anm_name,0.23)    
  1684.     #Bladex.AddAnmLRelease(anm_name,0.167) 
  1685.     #Bladex.AddAnmLStep(anm_name,0.333)
  1686.  
  1687.  
  1688.     #anm_name="Bar_d_l"
  1689.     #Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_d_l.BMV",anm_name,0,"Barbarian")
  1690.     #Bladex.AddAnmRStep(anm_name,0)     
  1691.     #Bladex.AddAnmLStep(anm_name,0)     
  1692.     #Bladex.AddAnmRStep(anm_name,0.94) 
  1693.     #Bladex.AddAnmRRelease(anm_name,0.432)    
  1694.     #Bladex.AddAnmLRelease(anm_name,0.012) 
  1695.     #Bladex.AddAnmLStep(anm_name,0.103)
  1696.  
  1697.     anm_name="Bar_attack_l_s"
  1698.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_l_s.BMV",anm_name,1)
  1699.     Bladex.AddAnmRStep(anm_name,0)     
  1700.     Bladex.AddAnmLStep(anm_name,0)     
  1701.     Bladex.AddAnmRRelease(anm_name,0.256) 
  1702.     Bladex.AddAnmRStep(anm_name,0.519)    
  1703.     Bladex.AddAnmLRelease(anm_name,0.740) 
  1704.     Bladex.AddAnmLStep(anm_name,1)    
  1705.     Bladex.AddStopTests(anm_name)
  1706.  
  1707.     anm_name="Bar_attack_r_s"
  1708.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_r_s.BMV",anm_name,1)
  1709.     Bladex.AddAnmLStep(anm_name,0)     
  1710.     Bladex.AddAnmRStep(anm_name,0.270)    
  1711.     Bladex.AddAnmLRelease(anm_name,0.524) 
  1712.     Bladex.AddAnmLStep(anm_name,1.0)     
  1713.     Bladex.AddAnmRRelease(anm_name,0.944) 
  1714.     Bladex.AddStopTests(anm_name)
  1715.  
  1716.     
  1717.  
  1718.  
  1719.     anm_name="Bar_attack_f_s"
  1720.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_f_s.BMV",anm_name,1)
  1721.     Bladex.AddAnmLStep(anm_name,0)     
  1722.     Bladex.AddAnmRStep(anm_name,0.0)
  1723.     Bladex.AddAnmLRelease(anm_name,0.108) 
  1724.     Bladex.AddAnmLStep(anm_name,0.459) 
  1725.     Bladex.AddAnmRRelease(anm_name,0.579)    
  1726.     Bladex.AddAnmRStep(anm_name,1.0)    
  1727.     Bladex.AddStopTests(anm_name)
  1728.  
  1729.     anm_name="Bar_attack_b_s"
  1730.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_b_s.BMV",anm_name,1)
  1731.     Bladex.AddAnmRStep(anm_name,0)     
  1732.     Bladex.AddAnmLStep(anm_name,0)     
  1733.     Bladex.AddAnmRRelease(anm_name,0.154) 
  1734.     Bladex.AddAnmRStep(anm_name,0.474)  
  1735.     Bladex.AddAnmLRelease(anm_name,0.724) 
  1736.     Bladex.AddAnmLStep(anm_name,1)        
  1737.     Bladex.AddStopTests(anm_name)
  1738.  
  1739.     anm_name="Bar_rlx_f"
  1740.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_rlx_f.BMV",anm_name,1)
  1741.     Bladex.AddAnmRStep(anm_name,0)     
  1742.     Bladex.AddAnmLStep(anm_name,0)
  1743.  
  1744.  
  1745.     anm_name="Bar_attack_rlx_s"
  1746.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_rlx_f_s.BMV",anm_name,1)
  1747.     Bladex.AddAnmRStep(anm_name,0)     
  1748.     Bladex.AddAnmLStep(anm_name,0)
  1749.  
  1750.  
  1751.     #anm_name="Bar_attack_t_r"
  1752.     #Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_attack_t_r.BMV",anm_name,1,"Barbarian")
  1753.     #Bladex.AddAnmRStep(anm_name,0)     
  1754.     #Bladex.AddAnmRRelease(anm_name,0)     
  1755.     #Bladex.AddAnmLStep(anm_name,0)
  1756.     #Bladex.AddAnmLRelease(anm_name,0)     
  1757.     #Bladex.AddAnmRStep(anm_name,1)     
  1758.     #Bladex.AddAnmLStep(anm_name,1)
  1759.  
  1760.  
  1761.     #anm_name="Bar_attack_t_l"
  1762.     #Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_attack_t_l.BMV",anm_name,1,"Barbarian")
  1763.     #Bladex.AddAnmRStep(anm_name,0)     
  1764.     #Bladex.AddAnmRRelease(anm_name,0)     
  1765.     #Bladex.AddAnmLStep(anm_name,0)
  1766.     #Bladex.AddAnmLRelease(anm_name,0)     
  1767.     #Bladex.AddAnmRStep(anm_name,1)     
  1768.     #Bladex.AddAnmLStep(anm_name,1)
  1769.  
  1770. #    anm_name="Bar_attack_t_r_s"
  1771. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_attack_t_r_s.BMV",anm_name,1,"Barbarian")
  1772. #    Bladex.AddAnmRStep(anm_name,0)     
  1773. #    Bladex.AddAnmLStep(anm_name,0)
  1774. #
  1775. #    anm_name="Bar_attack_t_l_s"
  1776. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_attack_t_l_s.BMV",anm_name,1,"Barbarian")
  1777. #    Bladex.AddAnmRStep(anm_name,0)     
  1778. #    Bladex.AddAnmLStep(anm_name,0)
  1779.  
  1780.  
  1781.  
  1782.  
  1783. ####encaramiento arma a dos manos
  1784.  
  1785.  
  1786.     anm_name="Bar_attack_l_2w"
  1787.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_l_2w.BMV",anm_name,1)
  1788.     Bladex.AddAnmRStep(anm_name,0)   
  1789.     Bladex.AddAnmRRelease(anm_name,0.074) 
  1790.     Bladex.AddAnmRStep(anm_name,0.259)    
  1791.     Bladex.AddAnmRRelease(anm_name,0.407) 
  1792.     Bladex.AddAnmRStep(anm_name,0.63)    
  1793.     Bladex.AddAnmRRelease(anm_name,0.740) 
  1794.     Bladex.AddAnmRStep(anm_name,0.926)     
  1795.     Bladex.AddAnmLStep(anm_name,0)              
  1796.     Bladex.AddAnmLRelease(anm_name,0.13) 
  1797.     Bladex.AddAnmLStep(anm_name,0.333)        
  1798.     Bladex.AddAnmLRelease(anm_name,0.41) 
  1799.     Bladex.AddAnmLStep(anm_name,0.66)        
  1800.     Bladex.AddAnmLRelease(anm_name,0.76) 
  1801.     Bladex.AddAnmLStep(anm_name,1.0)
  1802.     Bladex.AddStopTests(anm_name)            
  1803.  
  1804.     anm_name="Bar_attack_r_2w"
  1805.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_r_2w.BMV",anm_name,1)
  1806.     Bladex.AddAnmRStep(anm_name,0)     
  1807.     Bladex.AddAnmLStep(anm_name,0)     
  1808.     Bladex.AddAnmRRelease(anm_name,0.167) 
  1809.     Bladex.AddAnmRStep(anm_name,0.611)    
  1810.     Bladex.AddAnmRRelease(anm_name,0.722) 
  1811.     Bladex.AddAnmRStep(anm_name,1)    
  1812.     Bladex.AddAnmLRelease(anm_name,0.167) 
  1813.     Bladex.AddAnmLStep(anm_name,0.444)        
  1814.     Bladex.AddAnmLRelease(anm_name,0.667) 
  1815.     Bladex.AddAnmLStep(anm_name,0.944)
  1816.     Bladex.AddStopTests(anm_name)
  1817.  
  1818.     anm_name="Bar_attack_f_2w"
  1819.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_f_2w.BMV",anm_name,1)
  1820.     Bladex.AddAnmRStep(anm_name,0.000)
  1821.     Bladex.AddAnmRRelease(anm_name,0.125)
  1822.     Bladex.AddAnmRStep(anm_name,1.000)
  1823.     Bladex.AddAnmLStep(anm_name,0.438)
  1824.     Bladex.AddAnmLRelease(anm_name,0.688)
  1825.     Bladex.AddStopTests(anm_name)
  1826.  
  1827.     anm_name="Bar_attack_b_2w"
  1828.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_b_2w.BMV",anm_name,1)
  1829.     Bladex.AddAnmLStep(anm_name,0)     
  1830.     Bladex.AddAnmLRelease(anm_name,0.325) 
  1831.     Bladex.AddAnmRStep(anm_name,0.408)    
  1832.     Bladex.AddAnmRRelease(anm_name,0.740)
  1833.     Bladex.AddAnmLStep(anm_name,1.0)    
  1834.     Bladex.AddStopTests(anm_name)
  1835.     #eventos de pisada del Kgt_attack_b#
  1836.  
  1837.  
  1838.     anm_name="Bar_rlx_f_2w"
  1839.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_rlx_f_2w.BMV",anm_name,1)
  1840.     Bladex.AddAnmRStep(anm_name,0)     
  1841.     Bladex.AddAnmLStep(anm_name,0)
  1842.  
  1843.  
  1844.  
  1845.  
  1846. ####encaramiento hacha
  1847.  
  1848.  
  1849.     anm_name="Bar_attack_l_axe"
  1850.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_l_axe.BMV",anm_name,1)
  1851.     Bladex.AddAnmRStep(anm_name,0)   
  1852.     Bladex.AddAnmRRelease(anm_name,0.074) 
  1853.     Bladex.AddAnmRStep(anm_name,0.259)    
  1854.     Bladex.AddAnmRRelease(anm_name,0.407) 
  1855.     Bladex.AddAnmRStep(anm_name,0.63)    
  1856.     Bladex.AddAnmRRelease(anm_name,0.740) 
  1857.     Bladex.AddAnmRStep(anm_name,0.926)     
  1858.     Bladex.AddAnmLStep(anm_name,0)              
  1859.     Bladex.AddAnmLRelease(anm_name,0.13) 
  1860.     Bladex.AddAnmLStep(anm_name,0.333)        
  1861.     Bladex.AddAnmLRelease(anm_name,0.41) 
  1862.     Bladex.AddAnmLStep(anm_name,0.66)        
  1863.     Bladex.AddAnmLRelease(anm_name,0.76) 
  1864.     Bladex.AddAnmLStep(anm_name,1.0)
  1865.     Bladex.AddStopTests(anm_name)            
  1866.  
  1867.     anm_name="Bar_attack_r_axe"
  1868.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_r_axe.BMV",anm_name,1)
  1869.     Bladex.AddAnmRStep(anm_name,0)     
  1870.     Bladex.AddAnmLStep(anm_name,0)     
  1871.     Bladex.AddAnmRRelease(anm_name,0.167) 
  1872.     Bladex.AddAnmRStep(anm_name,0.611)    
  1873.     Bladex.AddAnmRRelease(anm_name,0.722) 
  1874.     Bladex.AddAnmRStep(anm_name,1)    
  1875.     Bladex.AddAnmLRelease(anm_name,0.167) 
  1876.     Bladex.AddAnmLStep(anm_name,0.444)        
  1877.     Bladex.AddAnmLRelease(anm_name,0.667) 
  1878.     Bladex.AddAnmLStep(anm_name,0.944)
  1879.     Bladex.AddStopTests(anm_name)
  1880.  
  1881.     anm_name="Bar_attack_f_axe"
  1882.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_f_axe.BMV",anm_name,1)
  1883.     Bladex.AddAnmRStep(anm_name,0.000)
  1884.     Bladex.AddAnmRRelease(anm_name,0.125)
  1885.     Bladex.AddAnmRStep(anm_name,1.000)
  1886.     Bladex.AddAnmLStep(anm_name,0.438)
  1887.     Bladex.AddAnmLRelease(anm_name,0.688)
  1888.     Bladex.AddStopTests(anm_name)
  1889.  
  1890.     anm_name="Bar_attack_b_axe"
  1891.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_attack_b_axe.BMV",anm_name,1)
  1892.     Bladex.AddAnmLStep(anm_name,0)     
  1893.     Bladex.AddAnmLRelease(anm_name,0.325) 
  1894.     Bladex.AddAnmRStep(anm_name,0.408)    
  1895.     Bladex.AddAnmRRelease(anm_name,0.740)
  1896.     Bladex.AddAnmLStep(anm_name,1.0)    
  1897.     Bladex.AddStopTests(anm_name)
  1898.     #eventos de pisada del Kgt_attack_b#
  1899.  
  1900.     anm_name="Bar_rlx_f_axe"
  1901.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_rlx_f_axe.BMV",anm_name,1)
  1902.     Bladex.AddAnmRStep(anm_name,0)     
  1903.     Bladex.AddAnmLStep(anm_name,0)
  1904.  
  1905.  
  1906.  
  1907.     #
  1908.     # Saltos
  1909.     #
  1910.     anm_name="Bar_jmp_no"
  1911.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jmpl_no.BMV",anm_name,0)
  1912.  
  1913.     Bladex.AddAnmLStep(anm_name,0)
  1914.     Bladex.AddAnmLRelease(anm_name,0.0)
  1915.     Bladex.AddAnmLStep(anm_name,0.505)   
  1916.     Bladex.AddAnmRStep(anm_name,0) 
  1917.     Bladex.AddAnmRRelease(anm_name,0.0)
  1918.     Bladex.AddAnmRStep(anm_name,0.505)  
  1919.  
  1920.  
  1921.     anm_name="Bar_jmp_1h"
  1922.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_jmp_1h.BMV",anm_name,0,"Barbarian")
  1923.     
  1924.     Bladex.AddAnmRStep(anm_name,0.340)     
  1925.     Bladex.AddAnmLStep(anm_name,0.340) 
  1926.     Bladex.AddAnmRRelease(anm_name,0.360) 
  1927.     Bladex.AddAnmLRelease(anm_name,0.461) 
  1928.     Bladex.AddAnmRStep(anm_name,0.499)        
  1929.     Bladex.AddAnmRRelease(anm_name,0.597)    
  1930.     Bladex.AddAnmRStep(anm_name,0.696)     
  1931.     Bladex.AddAnmLStep(anm_name,0.696)
  1932.  
  1933.     
  1934.     
  1935.     
  1936.     anm_name="Bar_jmph0_no"
  1937.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_jmph0_no.BMV",anm_name,0,"Barbarian")
  1938.  
  1939.     Bladex.AddAnmLStep(anm_name,0)
  1940.     Bladex.AddAnmRStep(anm_name,0)
  1941.     Bladex.AddAnmRRelease(anm_name,0.324)
  1942.     Bladex.AddAnmLRelease(anm_name,0.532)
  1943.     Bladex.AddAnmRStep(anm_name,0.618)
  1944.     Bladex.AddAnmLStep(anm_name,0.843)
  1945.  
  1946.  
  1947. #    anm_name="Bar_jmp_1h"
  1948. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jmpl_1h.BMV",anm_name,0)
  1949. #
  1950. #    Bladex.AddAnmLStep(anm_name,0)
  1951. #    Bladex.AddAnmLRelease(anm_name,0.03)
  1952. #    Bladex.AddAnmLStep(anm_name,0.5)   
  1953. #    Bladex.AddAnmRStep(anm_name,0) 
  1954. #    Bladex.AddAnmRRelease(anm_name,0.03)
  1955. #    Bladex.AddAnmRStep(anm_name,0.5)
  1956. #    Bladex.SetAnimationFactor("Bar_jmp_1h",1.25)  
  1957. #    
  1958. #    
  1959. #    
  1960. #    anm_name="Bar_jmph0_no"
  1961. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_jmph0_no.BMV",anm_name,0)
  1962. #
  1963. #    Bladex.AddAnmLStep(anm_name,0)     
  1964. #    Bladex.AddAnmRStep(anm_name,0)     
  1965. #    Bladex.AddAnmRRelease(anm_name,0.324) 
  1966. #    Bladex.AddAnmLRelease(anm_name,0.532) 
  1967. #    Bladex.AddAnmRStep(anm_name,0.618)        
  1968. #    Bladex.AddAnmLStep(anm_name,0.843)
  1969. #    Bladex.SetAnimationFactor("Bar_jmph0_no",1.25) 
  1970.  
  1971.     #
  1972.     # Slip
  1973.     #
  1974.     anm_name="Bar_slip"
  1975.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_slip.BMV",anm_name,1,"Barbarian")
  1976.     Bladex.AddAnmRStep(anm_name,0)     
  1977.     Bladex.AddAnmLStep(anm_name,0)     
  1978.  
  1979.     anm_name="Bar_slip_b"
  1980.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_slip_b.BMV",anm_name,1,"Barbarian")
  1981.     Bladex.AddAnmRStep(anm_name,0)     
  1982.     Bladex.AddAnmLStep(anm_name,0)     
  1983.  
  1984.     anm_name="Bar_derrape"
  1985.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_derrape.BMV",anm_name,0,"Barbarian")
  1986.     Bladex.AddAnmRStep(anm_name,0.000)
  1987.     Bladex.AddAnmRRelease(anm_name,0.099)
  1988.     Bladex.AddAnmRStep(anm_name,0.562)
  1989.     Bladex.AddAnmRRelease(anm_name,0.802)
  1990.     Bladex.AddAnmRStep(anm_name,0.916)
  1991.     Bladex.AddAnmLStep(anm_name,0.105)
  1992.     Bladex.AddAnmLRelease(anm_name,0.606)
  1993.     Bladex.AddAnmLStep(anm_name,0.794)  
  1994.  
  1995.     #
  1996.     # Bowing
  1997.     #
  1998.     anm_name="Bar_b1"
  1999.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_b1.BMV",anm_name,0)
  2000.     Bladex.AddAnmRStep(anm_name,0)     
  2001.     Bladex.AddAnmLStep(anm_name,0)     
  2002.  
  2003.     anm_name="Bar_b2"
  2004.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_b2.BMV",anm_name,0)
  2005.     Bladex.AddAnmRStep(anm_name,0)     
  2006.     Bladex.AddAnmLStep(anm_name,0)     
  2007.  
  2008.     anm_name="Bar_b3"
  2009.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_b3.BMV",anm_name,0)
  2010.     Bladex.AddAnmRStep(anm_name,0)     
  2011.     Bladex.AddAnmLStep(anm_name,0)
  2012.  
  2013.     
  2014.  
  2015.     
  2016. ############ MUERTES
  2017.  
  2018.  
  2019.  
  2020.  
  2021.  
  2022.  
  2023.  
  2024.     
  2025.  
  2026.  
  2027.     anm_name="Bar_dth0"
  2028.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth0.BMV",anm_name,0,"Barbarian")
  2029.     Bladex.AddAnmLStep(anm_name,0.00) 
  2030.     Bladex.AddAnmRStep(anm_name,0.00)
  2031.             
  2032.  
  2033.     anm_name="Bar_dth_c1"
  2034.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c1.BMV",anm_name,0,"Barbarian")
  2035.     Bladex.AddAnmLStep(anm_name,0.00) 
  2036.     Bladex.AddAnmRStep(anm_name,0.00)
  2037.     Bladex.AddAnmLRelease(anm_name,0.040)     
  2038.     Bladex.AddAnmLStep(anm_name,0.081) 
  2039.  
  2040.     anm_name="Bar_dth_c2"
  2041.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c2.BMV",anm_name,0,"Barbarian")
  2042.     Bladex.AddAnmRStep(anm_name,0.000)
  2043.     Bladex.AddAnmRRelease(anm_name,0.037)
  2044.     Bladex.AddAnmRStep(anm_name,0.083)
  2045.     Bladex.AddAnmRRelease(anm_name,0.166)
  2046.     Bladex.AddAnmRStep(anm_name,0.306)
  2047.     Bladex.AddAnmLStep(anm_name,0.000)
  2048.     Bladex.AddAnmLRelease(anm_name,0.083)
  2049.     Bladex.AddAnmLStep(anm_name,0.126)
  2050.  
  2051.     anm_name="Bar_dth_c3"
  2052.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c3.BMV",anm_name,0,"Barbarian")
  2053.     Bladex.AddAnmRStep(anm_name,0.000)
  2054.     Bladex.AddAnmRRelease(anm_name,0.583)
  2055.     Bladex.AddAnmRStep(anm_name,0.758)
  2056.     Bladex.AddAnmLStep(anm_name,0.000)
  2057.     Bladex.AddAnmLRelease(anm_name,0.597)
  2058.     Bladex.AddAnmLStep(anm_name,0.886)
  2059.  
  2060.  
  2061.     anm_name="Bar_dth_c4"
  2062.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c4.BMV",anm_name,0,"Barbarian")
  2063.     Bladex.AddAnmRStep(anm_name,0.000)
  2064.     Bladex.AddAnmRRelease(anm_name,0.277)
  2065.     Bladex.AddAnmRStep(anm_name,0.407)
  2066.     Bladex.AddAnmLStep(anm_name,0.000)
  2067.     Bladex.AddAnmLRelease(anm_name,0.079)
  2068.     Bladex.AddAnmLStep(anm_name,0.242)
  2069.     Bladex.AddAnmLRelease(anm_name,0.418)
  2070.     Bladex.AddAnmLStep(anm_name,0.524)
  2071.     Bladex.AddAnmLRelease(anm_name,0.645)
  2072.     Bladex.AddAnmLStep(anm_name,0.796)
  2073.  
  2074.  
  2075.     anm_name="Bar_dth_c5"
  2076.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c5.BMV",anm_name,0,"Barbarian")
  2077.     Bladex.AddAnmRStep(anm_name,0.000)
  2078.     Bladex.AddAnmRRelease(anm_name,0.507)
  2079.     Bladex.AddAnmRStep(anm_name,0.591)
  2080.     Bladex.AddAnmRRelease(anm_name,0.667)
  2081.     Bladex.AddAnmRStep(anm_name,0.898)
  2082.     Bladex.AddAnmLStep(anm_name,0.000)
  2083.     Bladex.AddAnmLRelease(anm_name,0.521)
  2084.     Bladex.AddAnmLStep(anm_name,0.593)
  2085.     Bladex.AddAnmLRelease(anm_name,0.659)
  2086.     Bladex.AddAnmLStep(anm_name,0.917)
  2087.  
  2088.  
  2089.     anm_name="Bar_dth_c6"
  2090.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c6.BMV",anm_name,0,"Barbarian")
  2091.     Bladex.AddAnmRStep(anm_name,0.000)
  2092.     Bladex.AddAnmRRelease(anm_name,0.086)
  2093.     Bladex.AddAnmRStep(anm_name,0.134)
  2094.     Bladex.AddAnmRRelease(anm_name,0.249)
  2095.     Bladex.AddAnmRStep(anm_name,0.343)
  2096.     Bladex.AddAnmRRelease(anm_name,0.484)
  2097.     Bladex.AddAnmRStep(anm_name,0.536)
  2098.     Bladex.AddAnmRRelease(anm_name,0.729)
  2099.     Bladex.AddAnmRStep(anm_name,0.838)
  2100.     Bladex.AddAnmLStep(anm_name,0.000)
  2101.     Bladex.AddAnmLRelease(anm_name,0.151)
  2102.     Bladex.AddAnmLStep(anm_name,0.234)
  2103.     Bladex.AddAnmLRelease(anm_name,0.357)
  2104.     Bladex.AddAnmLStep(anm_name,0.441)
  2105.     Bladex.AddAnmLRelease(anm_name,0.558)
  2106.     Bladex.AddAnmLStep(anm_name,0.607)
  2107.     Bladex.AddAnmLRelease(anm_name,0.746)
  2108.     Bladex.AddAnmLStep(anm_name,0.845)
  2109.  
  2110.     anm_name="Bar_dth_c7"
  2111.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_dth_c1.BMV",anm_name,0,"Barbarian")
  2112.     Bladex.AddAnmRStep(anm_name,0.000)
  2113.     Bladex.AddAnmRRelease(anm_name,0.282)
  2114.     Bladex.AddAnmRStep(anm_name,0.384)
  2115.     Bladex.AddAnmRRelease(anm_name,0.659)
  2116.     Bladex.AddAnmRStep(anm_name,0.887)
  2117.     Bladex.AddAnmLStep(anm_name,0.000)
  2118.     Bladex.AddAnmLRelease(anm_name,0.579)
  2119.     Bladex.AddAnmLStep(anm_name,0.890)
  2120.  
  2121.     anm_name="Bar_dth_n00"
  2122.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n00.BMV",anm_name,0)
  2123.     Bladex.AddAnmRStep(anm_name,0.000)
  2124.     Bladex.AddAnmRRelease(anm_name,0.641)
  2125.     Bladex.AddAnmRStep(anm_name,0.878)
  2126.     Bladex.AddAnmLStep(anm_name,0.000)
  2127.     Bladex.AddAnmLRelease(anm_name,0.192)
  2128.     Bladex.AddAnmLStep(anm_name,0.411)
  2129.     Bladex.AddAnmLRelease(anm_name,0.626)
  2130.     Bladex.AddAnmLStep(anm_name,0.873)
  2131.  
  2132.     anm_name="Bar_dth_n01"
  2133.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n01.BMV",anm_name,0)
  2134.     Bladex.AddAnmRStep(anm_name,0.000)
  2135.     Bladex.AddAnmRRelease(anm_name,0.500)
  2136.     Bladex.AddAnmRStep(anm_name,0.761)
  2137.     Bladex.AddAnmLStep(anm_name,0.000)
  2138.     Bladex.AddAnmLRelease(anm_name,0.081)
  2139.     Bladex.AddAnmLStep(anm_name,0.356)
  2140.     Bladex.AddAnmLRelease(anm_name,0.428)
  2141.     Bladex.AddAnmLStep(anm_name,0.515)
  2142.     Bladex.AddAnmLRelease(anm_name,0.617)
  2143.     Bladex.AddAnmLStep(anm_name,0.772)
  2144.  
  2145.  
  2146.     anm_name="Bar_dth_n02"
  2147.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n02.BMV",anm_name,0)
  2148.     Bladex.AddAnmRStep(anm_name,0.000)
  2149.     Bladex.AddAnmRRelease(anm_name,0.681)
  2150.     Bladex.AddAnmRStep(anm_name,0.859)
  2151.     Bladex.AddAnmLStep(anm_name,0.000)
  2152.     Bladex.AddAnmLRelease(anm_name,0.315)
  2153.     Bladex.AddAnmLStep(anm_name,0.611)
  2154.     Bladex.AddAnmLRelease(anm_name,0.703)
  2155.     Bladex.AddAnmLStep(anm_name,0.921)
  2156.  
  2157.     anm_name="Bar_dth_n03"
  2158.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n03.BMV",anm_name,0)
  2159.     Bladex.AddAnmRStep(anm_name,0.000)
  2160.     Bladex.AddAnmRRelease(anm_name,0.101)
  2161.     Bladex.AddAnmRStep(anm_name,0.271)
  2162.     Bladex.AddAnmRRelease(anm_name,0.478)
  2163.     Bladex.AddAnmRStep(anm_name,1.000)
  2164.     Bladex.AddAnmLStep(anm_name,0.000)
  2165.     Bladex.AddAnmLRelease(anm_name,0.530)
  2166.     Bladex.AddAnmLStep(anm_name,0.692)
  2167.  
  2168.     anm_name="Bar_dth_n04"
  2169.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n04.BMV",anm_name,0,"Barbarian")
  2170.     Bladex.AddAnmRStep(anm_name,0.000)
  2171.     Bladex.AddAnmRRelease(anm_name,0.154)
  2172.     Bladex.AddAnmRStep(anm_name,0.198)
  2173.     Bladex.AddAnmRRelease(anm_name,0.290)
  2174.     Bladex.AddAnmRStep(anm_name,0.347)
  2175.     Bladex.AddAnmRRelease(anm_name,0.557)
  2176.     Bladex.AddAnmRStep(anm_name,0.595)
  2177.     Bladex.AddAnmRRelease(anm_name,0.743)
  2178.     Bladex.AddAnmRStep(anm_name,0.838)
  2179.     Bladex.AddAnmLStep(anm_name,0.000)
  2180.     Bladex.AddAnmLRelease(anm_name,0.046)
  2181.     Bladex.AddAnmLStep(anm_name,0.069)
  2182.     Bladex.AddAnmLRelease(anm_name,0.223)
  2183.     Bladex.AddAnmLStep(anm_name,0.295)
  2184.     Bladex.AddAnmLRelease(anm_name,0.417)
  2185.     Bladex.AddAnmLStep(anm_name,0.479)
  2186.     Bladex.AddAnmLRelease(anm_name,0.592)
  2187.     Bladex.AddAnmLStep(anm_name,0.728)
  2188.     Bladex.AddAnmLRelease(anm_name,0.747)
  2189.     Bladex.AddAnmLStep(anm_name,0.886)
  2190.  
  2191.     anm_name="Bar_dth_n05"
  2192.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n05.BMV",anm_name,0,"Barbarian")
  2193.     Bladex.AddAnmRStep(anm_name,0.000)
  2194.     Bladex.AddAnmRRelease(anm_name,0.825)
  2195.     Bladex.AddAnmRStep(anm_name,0.979)
  2196.     Bladex.AddAnmLStep(anm_name,0.000)
  2197.     Bladex.AddAnmLRelease(anm_name,0.050)
  2198.     Bladex.AddAnmLStep(anm_name,0.138)
  2199.     Bladex.AddAnmLRelease(anm_name,0.816)
  2200.     Bladex.AddAnmLStep(anm_name,0.950)
  2201.  
  2202.     anm_name="Bar_dth_n06"
  2203.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n06.BMV",anm_name,0,"Barbarian")
  2204.     Bladex.AddAnmRStep(anm_name,0.000)
  2205.     Bladex.AddAnmRRelease(anm_name,0.303)
  2206.     Bladex.AddAnmRStep(anm_name,0.469)
  2207.     Bladex.AddAnmRRelease(anm_name,0.497)
  2208.     Bladex.AddAnmRStep(anm_name,0.627)
  2209.     Bladex.AddAnmRRelease(anm_name,0.709)
  2210.     Bladex.AddAnmRStep(anm_name,0.832)
  2211.     Bladex.AddAnmLStep(anm_name,0.000)
  2212.     Bladex.AddAnmLRelease(anm_name,0.100)
  2213.     Bladex.AddAnmLStep(anm_name,0.305)
  2214.     Bladex.AddAnmLRelease(anm_name,0.347)
  2215.     Bladex.AddAnmLStep(anm_name,0.417)
  2216.     Bladex.AddAnmLRelease(anm_name,0.474)
  2217.     Bladex.AddAnmLStep(anm_name,0.690)
  2218.  
  2219.     anm_name="Bar_dth_burn"
  2220.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_burn.BMV",anm_name,0,"Barbarian")
  2221.     Bladex.AddAnmRStep(anm_name,0.000)
  2222.     Bladex.AddAnmRRelease(anm_name,0.089)
  2223.     Bladex.AddAnmRStep(anm_name,0.119)
  2224.     Bladex.AddAnmRRelease(anm_name,0.203)
  2225.     Bladex.AddAnmRStep(anm_name,0.242)
  2226.     Bladex.AddAnmRRelease(anm_name,0.284)
  2227.     Bladex.AddAnmRStep(anm_name,0.330)
  2228.     Bladex.AddAnmRRelease(anm_name,0.378)
  2229.     Bladex.AddAnmRStep(anm_name,0.414)
  2230.     Bladex.AddAnmRRelease(anm_name,0.467)
  2231.     Bladex.AddAnmRStep(anm_name,0.486)
  2232.     Bladex.AddAnmRRelease(anm_name,0.539)
  2233.     Bladex.AddAnmRStep(anm_name,0.570)
  2234.     Bladex.AddAnmRRelease(anm_name,0.671)
  2235.     Bladex.AddAnmRStep(anm_name,0.715)
  2236.     Bladex.AddAnmLStep(anm_name,0.000)
  2237.     Bladex.AddAnmLRelease(anm_name,0.046)
  2238.     Bladex.AddAnmLStep(anm_name,0.075)
  2239.     Bladex.AddAnmLRelease(anm_name,0.145)
  2240.     Bladex.AddAnmLStep(anm_name,0.185)
  2241.     Bladex.AddAnmLRelease(anm_name,0.256)
  2242.     Bladex.AddAnmLStep(anm_name,0.278)
  2243.     Bladex.AddAnmLRelease(anm_name,0.411)
  2244.     Bladex.AddAnmLStep(anm_name,0.463)
  2245.     Bladex.AddAnmLRelease(anm_name,0.563)
  2246.     Bladex.AddAnmLStep(anm_name,0.599)
  2247.     Bladex.AddAnmLRelease(anm_name,0.627)
  2248.     Bladex.AddAnmLStep(anm_name,0.667)
  2249.     Bladex.AddAnmLRelease(anm_name,0.678)
  2250.     Bladex.AddAnmLStep(anm_name,0.713)
  2251.  
  2252.  
  2253.     anm_name="Bar_dth_rock"
  2254.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_rock.BMV",anm_name,0,"Barbarian")
  2255.     Bladex.AddAnmRStep(anm_name,0.000)
  2256.     Bladex.AddAnmLStep(anm_name,0.000)
  2257.  
  2258.     anm_name="Bar_dth_rockfront"
  2259.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_rockfront.BMV",anm_name,0,"Barbarian")
  2260.     Bladex.AddAnmRStep(anm_name,0.000)
  2261.     Bladex.AddAnmRRelease(anm_name,0.348)
  2262.     Bladex.AddAnmRStep(anm_name,0.796)
  2263.     Bladex.AddAnmLStep(anm_name,0.000)
  2264.     Bladex.AddAnmLRelease(anm_name,0.335)
  2265.     Bladex.AddAnmLStep(anm_name,0.792)                                                        
  2266.  
  2267.  
  2268.  
  2269.  
  2270.     
  2271.     
  2272.     ###############
  2273.     #
  2274.     #Hurt
  2275.     #
  2276.     ###############
  2277.  
  2278.  
  2279.  
  2280.  
  2281.  
  2282.     anm_name="Bar_hurt_f_back"
  2283.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_back.BMV",anm_name,0,"Barbarian")
  2284.     Bladex.AddAnmRStep(anm_name,0.000)
  2285.     Bladex.AddAnmLStep(anm_name,0.000)
  2286.  
  2287.     anm_name="Bar_hurt_f_l_arm"
  2288.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_l_arm.BMV",anm_name,0,"Barbarian")
  2289.     Bladex.AddAnmRStep(anm_name,0.000)
  2290.     Bladex.AddAnmLStep(anm_name,0.000)
  2291.  
  2292.     anm_name="Bar_hurt_f_breast"
  2293.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_breast.BMV",anm_name,0,"Barbarian")
  2294.     Bladex.AddAnmRStep(anm_name,0.000)
  2295.     Bladex.AddAnmLStep(anm_name,0.000)
  2296.  
  2297.     anm_name="Bar_hurt_f_head"
  2298.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_head.BMV",anm_name,0,"Barbarian")
  2299.     Bladex.AddAnmRStep(anm_name,0.000)
  2300.     Bladex.AddAnmLStep(anm_name,0.000)
  2301.  
  2302.     anm_name="Bar_hurt_f_l_leg"
  2303.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_l_leg.BMV",anm_name,0,"Barbarian")
  2304.     Bladex.AddAnmRStep(anm_name,0.000)
  2305.     Bladex.AddAnmLStep(anm_name,0.000)
  2306.  
  2307. #    anm_name="Bar_hurt_f_neck"
  2308. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_neck.BMV",anm_name,0,"Barbarian")
  2309. #    Bladex.AddAnmRStep(anm_name,0.000)
  2310. #    Bladex.AddAnmLStep(anm_name,0.000)
  2311.  
  2312.     anm_name="Bar_hurt_f_r_arm"
  2313.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_r_arm.BMV",anm_name,0,"Barbarian")
  2314.     Bladex.AddAnmRStep(anm_name,0.000)
  2315.     Bladex.AddAnmLStep(anm_name,0.000)
  2316.  
  2317.     anm_name="Bar_hurt_f_r_leg"
  2318.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_r_leg.BMV",anm_name,0,"Barbarian")
  2319.     Bladex.AddAnmRStep(anm_name,0.000)
  2320.     Bladex.AddAnmLStep(anm_name,0.000)
  2321.  
  2322.     anm_name="Bar_hurt_head"
  2323.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_head.BMV",anm_name,0,"Barbarian")
  2324.     Bladex.AddAnmRStep(anm_name,0.000)
  2325.     Bladex.AddAnmLStep(anm_name,0.000)
  2326.  
  2327.     anm_name="Bar_hurt_l_arm"
  2328.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_l_arm.BMV",anm_name,0,"Barbarian")
  2329.     Bladex.AddAnmRStep(anm_name,0.000)
  2330.     Bladex.AddAnmLStep(anm_name,0.000)
  2331.  
  2332.     anm_name="Bar_hurt_l_leg"
  2333.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_l_leg.BMV",anm_name,0,"Barbarian")
  2334.     Bladex.AddAnmRStep(anm_name,0.000)
  2335.     Bladex.AddAnmLStep(anm_name,0.000)
  2336.  
  2337. #    anm_name="Bar_hurt_neck"
  2338. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_neck.BMV",anm_name,0,"Barbarian")
  2339. #    Bladex.AddAnmRStep(anm_name,0.000)
  2340. #    Bladex.AddAnmLStep(anm_name,0.000)
  2341.  
  2342.     anm_name="Bar_hurt_r_arm"
  2343.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_r_arm.BMV",anm_name,0,"Barbarian")
  2344.     Bladex.AddAnmRStep(anm_name,0.000)
  2345.     Bladex.AddAnmLStep(anm_name,0.000)
  2346.  
  2347.     anm_name="Bar_hurt_r_leg"
  2348.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_r_leg.BMV",anm_name,0,"Barbarian")
  2349.     Bladex.AddAnmRStep(anm_name,0.000)
  2350.     Bladex.AddAnmLStep(anm_name,0.000)
  2351.  
  2352. #    anm_name="Bar_hurt0"
  2353. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt0.BMV",anm_name,0,"Barbarian")
  2354. #    Bladex.AddAnmRStep(anm_name,0.000)
  2355. #    Bladex.AddAnmLStep(anm_name,0.000)
  2356.  
  2357.     anm_name="Bar_hurt_back"
  2358.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_back.BMV",anm_name,0,"Barbarian")
  2359.     Bladex.AddAnmRStep(anm_name,0.000)
  2360.     Bladex.AddAnmLStep(anm_name,0.000)
  2361.  
  2362.     anm_name="Bar_hurt_breast"
  2363.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_breast.BMV",anm_name,0,"Barbarian")
  2364.     Bladex.AddAnmRStep(anm_name,0.000)
  2365.     Bladex.AddAnmLStep(anm_name,0.000)
  2366.     
  2367.     anm_name="Bar_hurt_jog"
  2368.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_jog.BMV",anm_name,0,"Barbarian")
  2369.     Bladex.AddAnmRStep(anm_name,0.21)     
  2370.     Bladex.AddAnmRRelease(anm_name,0.36)
  2371.     Bladex.AddAnmRStep(anm_name,0.55)
  2372.     Bladex.AddAnmLStep(anm_name,0.0)     
  2373.     Bladex.AddAnmLRelease(anm_name,0.07)
  2374.     Bladex.AddAnmLStep(anm_name,0.4)
  2375.     Bladex.AddAnmLRelease(anm_name,0.58)
  2376.     Bladex.AddAnmLStep(anm_name,0.8)
  2377.  
  2378.  
  2379.     anm_name="Bar_hurt_f_big"
  2380.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_big.BMV",anm_name,0,"Barbarian")
  2381.     Bladex.AddAnmRStep(anm_name,0.0)     
  2382.     Bladex.AddAnmRRelease(anm_name,0.4)
  2383.     Bladex.AddAnmRStep(anm_name,0.6)
  2384.     
  2385.     Bladex.AddAnmLStep(anm_name,0.0)     
  2386.     Bladex.AddAnmLRelease(anm_name,0.27)
  2387.     Bladex.AddAnmLStep(anm_name,0.43)
  2388.         
  2389.  
  2390.  
  2391.     anm_name="Bar_hurt_f_lite"
  2392.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_hurt_f_lite.BMV",anm_name,0,"Barbarian")
  2393.     Bladex.AddAnmRStep(anm_name,0.0)     
  2394.     Bladex.AddAnmRRelease(anm_name,0.35)     
  2395.     Bladex.AddAnmRStep(anm_name,0.59)     
  2396.     Bladex.AddAnmLStep(anm_name,0.0)     
  2397.     Bladex.AddAnmLRelease(anm_name,0.55)     
  2398.     Bladex.AddAnmLStep(anm_name,1.0)
  2399.  
  2400.     anm_name="Bar_parry_2w"
  2401.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_parry_2w.BMV",anm_name,0)
  2402.     Bladex.AddAnmRStep(anm_name,0.189)
  2403.     Bladex.AddAnmRRelease(anm_name,0.631)
  2404.     Bladex.AddAnmRStep(anm_name,0.959)
  2405.     Bladex.AddAnmLStep(anm_name,0.000)
  2406.     Bladex.AddAnmLRelease(anm_name,0.156)
  2407.     Bladex.AddAnmLStep(anm_name,0.313)
  2408.     Bladex.AddAnmLRelease(anm_name,0.416)
  2409.     Bladex.AddAnmLStep(anm_name,0.745)
  2410.  
  2411.     anm_name="Bar_df_01"
  2412.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_df_01.BMV",anm_name,0,"Barbarian")
  2413.     Bladex.AddAnmRStep(anm_name,0.000)
  2414.     Bladex.AddAnmLStep(anm_name,0.000)
  2415.  
  2416.  
  2417.     anm_name="Bar_df_02"
  2418.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_df_02.BMV",anm_name,0,"Barbarian")
  2419.     Bladex.AddAnmRStep(anm_name,0.000)
  2420.     Bladex.AddAnmRRelease(anm_name,0.326)
  2421.     Bladex.AddAnmRStep(anm_name,0.502)
  2422.     Bladex.AddAnmLStep(anm_name,0.000)
  2423.     Bladex.AddAnmLRelease(anm_name,0.549)
  2424.     Bladex.AddAnmLStep(anm_name,0.771)
  2425.  
  2426.     anm_name="Bar_df_01_2w"
  2427.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_df_01_2w.BMV",anm_name,0)
  2428.     Bladex.AddAnmRStep(anm_name,0.000)
  2429.     Bladex.AddAnmRRelease(anm_name,0.614)
  2430.     Bladex.AddAnmRStep(anm_name,0.882)
  2431.     Bladex.AddAnmLStep(anm_name,0.000)
  2432.     Bladex.AddAnmLRelease(anm_name,0.526)
  2433.     Bladex.AddAnmLStep(anm_name,0.771)
  2434.  
  2435.  
  2436.     anm_name="Bar_df_02_2w"
  2437.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_df_02_2w.BMV",anm_name,0)
  2438.     Bladex.AddAnmRStep(anm_name,0.000)
  2439.     Bladex.AddAnmRRelease(anm_name,0.397)
  2440.     Bladex.AddAnmRStep(anm_name,0.637)
  2441.     Bladex.AddAnmLStep(anm_name,0.000)
  2442.     Bladex.AddAnmLRelease(anm_name,0.214)
  2443.     Bladex.AddAnmLStep(anm_name,0.572)
  2444.  
  2445.     anm_name="Bar_parry_axe"
  2446.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_parry_axe.BMV",anm_name,0)
  2447.     Bladex.AddAnmRStep(anm_name,0.000)
  2448.     Bladex.AddAnmRRelease(anm_name,0.093)
  2449.     Bladex.AddAnmRStep(anm_name,0.519)
  2450.     Bladex.AddAnmLStep(anm_name,0.000)
  2451.  
  2452.  
  2453.     anm_name="Bar_df_01_axe"
  2454.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_df_01_axe.BMV",anm_name,0)
  2455.     Bladex.AddAnmRStep(anm_name,0.000)
  2456.     Bladex.AddAnmRRelease(anm_name,0.380)
  2457.     Bladex.AddAnmRStep(anm_name,0.665)
  2458.     Bladex.AddAnmLStep(anm_name,0.000)
  2459.     Bladex.AddAnmLRelease(anm_name,0.240)
  2460.     Bladex.AddAnmLStep(anm_name,0.585)
  2461.  
  2462.  
  2463.     anm_name="Bar_df_02_axe"
  2464.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_df_02_axe.BMV",anm_name,0)
  2465.     Bladex.AddAnmRStep(anm_name,0.000)
  2466.     Bladex.AddAnmRRelease(anm_name,0.454)
  2467.     Bladex.AddAnmRStep(anm_name,0.753)
  2468.     Bladex.AddAnmLStep(anm_name,0.000)
  2469.     Bladex.AddAnmLRelease(anm_name,0.221)
  2470.     Bladex.AddAnmLStep(anm_name,0.593)
  2471.  
  2472.     anm_name="Bar_sword_broken"
  2473.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_sword_broken.BMV",anm_name,0,"Barbarian")
  2474.     Bladex.AddAnmLStep(anm_name,0)
  2475.     Bladex.AddAnmRStep(anm_name,0)   
  2476.     Bladex.AddAnmRRelease(anm_name,0.238)   
  2477.     Bladex.AddAnmRStep(anm_name,0.332)
  2478.     Bladex.AddAnmRRelease(anm_name,0.529)
  2479.     Bladex.AddAnmRStep(anm_name,0.667)
  2480.     Bladex.AddAnmLRelease(anm_name,0.333) 
  2481.     Bladex.AddAnmLStep(anm_name,0.497)
  2482.     Bladex.AddAnmLRelease(anm_name,0.537) 
  2483.     Bladex.AddAnmLStep(anm_name,0.697)
  2484.  
  2485.  
  2486.     anm_name="Bar_df_s_broken"
  2487.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_df_s_broken.BMV",anm_name,0,"Barbarian")
  2488.     Bladex.AddAnmLStep(anm_name,0)
  2489.     Bladex.AddAnmRStep(anm_name,0)   
  2490.     Bladex.AddAnmLRelease(anm_name,0.131)   
  2491.     Bladex.AddAnmLStep(anm_name,0.414)
  2492.     Bladex.AddAnmRRelease(anm_name,0.439) 
  2493.     Bladex.AddAnmRStep(anm_name,595)
  2494.     Bladex.AddAnmLRelease(anm_name,0.708)  
  2495.     Bladex.AddAnmLStep(anm_name,0.867)
  2496.  
  2497.  
  2498.     anm_name="Bar_sword_reaction"
  2499.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_sword_broken.BMV",anm_name,0,"Barbarian")
  2500.     Bladex.AddAnmLStep(anm_name,0)
  2501.     Bladex.AddAnmRStep(anm_name,0)   
  2502.     Bladex.AddAnmRRelease(anm_name,0.238)   
  2503.     Bladex.AddAnmRStep(anm_name,0.332)
  2504.     Bladex.AddAnmRRelease(anm_name,0.529)
  2505.     Bladex.AddAnmRStep(anm_name,0.667)
  2506.     Bladex.AddAnmLRelease(anm_name,0.333) 
  2507.     Bladex.AddAnmLStep(anm_name,0.497)
  2508.     Bladex.AddAnmLRelease(anm_name,0.537) 
  2509.     Bladex.AddAnmLStep(anm_name,0.697)
  2510.     
  2511.     
  2512.     
  2513.     
  2514.     ############    Change Weapons
  2515.  
  2516.  
  2517.  
  2518.  
  2519.     anm_name="Bar_attack_chg_r"
  2520.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2521.     Bladex.AddAnmLStep(anm_name,0) 
  2522.     Bladex.AddAnmRStep(anm_name,0.00)
  2523.     #Bladex.SetAnimationFactor("Bar_attack_chg_r",1.5)
  2524.  
  2525.     anm_name="Bar_attack_chg_l"
  2526.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2527.     Bladex.AddAnmLStep(anm_name,0) 
  2528.     Bladex.AddAnmRStep(anm_name,0.00)
  2529.     #Bladex.SetAnimationFactor("Bar_attack_chg_l",1.5)
  2530.  
  2531.     anm_name="Bar_attack_chg_r_l"
  2532.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2533.     Bladex.AddAnmLStep(anm_name,0) 
  2534.     Bladex.AddAnmRStep(anm_name,0.00)
  2535.     #Bladex.SetAnimationFactor("Kgt_attack_chg_r",1.5)    
  2536.     
  2537.     
  2538.  
  2539.     anm_name="Bar_drp_r"
  2540.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2541.     Bladex.AddAnmLStep(anm_name,0) 
  2542.     Bladex.AddAnmRStep(anm_name,0.00)
  2543.     #Bladex.SetAnimationFactor("Kgt_attack_chg_r",1.5)
  2544.  
  2545.     anm_name="Bar_drp_l"
  2546.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2547.     Bladex.AddAnmLStep(anm_name,0) 
  2548.     Bladex.AddAnmRStep(anm_name,0.00)
  2549.     #Bladex.SetAnimationFactor("Kgt_attack_chg_r",1.5)
  2550.  
  2551.     
  2552.     
  2553.     
  2554.     
  2555.     
  2556.     
  2557.     
  2558. ############    Throw Objects
  2559.  
  2560.  
  2561.  
  2562.  
  2563.     anm_name="Bar_1tw_l_f"
  2564.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2565.     Bladex.AddAnmLStep(anm_name,0) 
  2566.     Bladex.AddAnmRStep(anm_name,0.00) 
  2567.     Bladex.AddAnmRRelease(anm_name,0.25) 
  2568.     Bladex.AddAnmRStep(anm_name,0.45)
  2569.     Bladex.AddAnmRRelease(anm_name,0.64) 
  2570.     Bladex.AddAnmRStep(anm_name,0.97)
  2571.     #Bladex.SetAnimationFactor("Kgt_attack_chg_r",1.5)
  2572.  
  2573.     anm_name="Bar_1tw_h_f"
  2574.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2575.     Bladex.AddAnmLStep(anm_name,0) 
  2576.     Bladex.AddAnmRStep(anm_name,0.00)
  2577.     #Bladex.SetAnimationFactor("Kgt_attack_chg_r",1.5)
  2578.     
  2579.     
  2580.     
  2581.     
  2582.     
  2583. ##########    Drink/ Eat
  2584.  
  2585.  
  2586.  
  2587.     anm_name="Bar_drink"
  2588.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_drink.BMV",anm_name,0)
  2589.     Bladex.AddAnmLStep(anm_name,0) 
  2590.     Bladex.AddAnmRStep(anm_name,0.00)
  2591.     #Bladex.SetAnimationFactor("Kgt_attack_chg_r",1.5)
  2592.     
  2593.     
  2594.     anm_name="Bar_eat00"
  2595.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_eat00.BMV",anm_name,0,"Barbarian")
  2596.     Bladex.AddAnmLStep(anm_name,0) 
  2597.     Bladex.AddAnmRStep(anm_name,0.00)
  2598.     #Bladex.SetAnimationFactor("Kgt_attack_chg_r",1.5)
  2599.     
  2600.     
  2601.     anm_name="Bar_gulp00"
  2602.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_gulp00.BMV",anm_name,0)
  2603.     Bladex.AddAnmLStep(anm_name,0) 
  2604.     Bladex.AddAnmRStep(anm_name,0.00)
  2605.     #Bladex.SetAnimationFactor("Kgt_attack_chg_r",1.5)
  2606.     
  2607.     
  2608.     anm_name="Bar_attack_drink"
  2609.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_attack_drink.BMV",anm_name,0,"Barbarian")
  2610.     Bladex.AddAnmLStep(anm_name,0) 
  2611.     Bladex.AddAnmRStep(anm_name,0.00)
  2612.     #Bladex.SetAnimationFactor("Kgt_attack_chg_r",1.5)
  2613.     
  2614.     
  2615.     
  2616.     
  2617.     
  2618.     
  2619.     
  2620.     
  2621.     
  2622.     
  2623.  
  2624.  
  2625. ############ COGERES / Llaves
  2626.  
  2627.  
  2628.             
  2629.  
  2630.     anm_name="Bar_tke_r_01"
  2631.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2632.     Bladex.AddAnmRStep(anm_name,0)
  2633.     Bladex.AddAnmLStep(anm_name,0)
  2634.     Bladex.AddAnmLRelease(anm_name,0.159)    
  2635.     Bladex.AddAnmLStep(anm_name,0.327)
  2636.     Bladex.AddAnmLRelease(anm_name,0.689)
  2637.     Bladex.AddAnmLStep(anm_name,0.893)
  2638.  
  2639.     anm_name="Bar_tke_r_02"
  2640.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2641.     Bladex.AddAnmRStep(anm_name,0)
  2642.     Bladex.AddAnmLStep(anm_name,0)
  2643.     Bladex.AddAnmRRelease(anm_name,0.183)    
  2644.     Bladex.AddAnmRStep(anm_name,0.343)
  2645.     Bladex.AddAnmRRelease(anm_name,0.585)
  2646.     Bladex.AddAnmRStep(anm_name,0.840)
  2647.  
  2648.     anm_name="Bar_tke_r_03"
  2649.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2650.     Bladex.AddAnmRStep(anm_name,0)
  2651.     Bladex.AddAnmLStep(anm_name,0)
  2652.     Bladex.AddAnmRRelease(anm_name,0.191)    
  2653.     Bladex.AddAnmRStep(anm_name,0.335)
  2654.     Bladex.AddAnmRRelease(anm_name,0.502)
  2655.     Bladex.AddAnmRStep(anm_name,0.715)
  2656.  
  2657.     anm_name="Bar_tke_r_04"
  2658.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2659.     Bladex.AddAnmRStep(anm_name,0)
  2660.     Bladex.AddAnmLStep(anm_name,0)
  2661.     Bladex.AddAnmRRelease(anm_name,0.216)    
  2662.     Bladex.AddAnmRStep(anm_name,0.395)
  2663.     Bladex.AddAnmRRelease(anm_name,0.716)
  2664.     Bladex.AddAnmRStep(anm_name,1)
  2665.  
  2666.     anm_name="Bar_tke_r_05"
  2667.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2668.     Bladex.AddAnmRStep(anm_name,0)
  2669.     Bladex.AddAnmLStep(anm_name,0)
  2670.     Bladex.AddAnmRRelease(anm_name,0.208)    
  2671.     Bladex.AddAnmRStep(anm_name,0.369)
  2672.     Bladex.AddAnmRRelease(anm_name,0.544)
  2673.     Bladex.AddAnmRStep(anm_name,0.842)
  2674.  
  2675.     anm_name="Bar_tke_r_key00"
  2676.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2677.     Bladex.AddAnmRStep(anm_name,0)
  2678.     Bladex.AddAnmLStep(anm_name,0)
  2679.     Bladex.AddAnmLRelease(anm_name,0.096)    
  2680.     Bladex.AddAnmLStep(anm_name,0.159)
  2681.     Bladex.AddAnmLRelease(anm_name,0.350)
  2682.     Bladex.AddAnmLStep(anm_name,0.443)
  2683.  
  2684.     anm_name="Bar_tke_r_key01"
  2685.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2686.     Bladex.AddAnmRStep(anm_name,0)
  2687.     Bladex.AddAnmLStep(anm_name,0)
  2688.     Bladex.AddAnmRRelease(anm_name,0.121)    
  2689.     Bladex.AddAnmRStep(anm_name,0.245)
  2690.     Bladex.AddAnmRRelease(anm_name,0.420)
  2691.     Bladex.AddAnmRStep(anm_name,0.588)
  2692.  
  2693.  
  2694.     anm_name="Bar_tke_r_key02"
  2695.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2696.     Bladex.AddAnmRStep(anm_name,0)
  2697.     Bladex.AddAnmLStep(anm_name,0)
  2698.     Bladex.AddAnmRRelease(anm_name,0.160)    
  2699.     Bladex.AddAnmRStep(anm_name,0.264)
  2700.     Bladex.AddAnmRRelease(anm_name,0.408)
  2701.     Bladex.AddAnmRStep(anm_name,0.566)
  2702.  
  2703.     anm_name="Bar_tke_r_key03"
  2704.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2705.     Bladex.AddAnmRStep(anm_name,0)
  2706.     Bladex.AddAnmLStep(anm_name,0)
  2707.     Bladex.AddAnmRRelease(anm_name,0.132)    
  2708.     Bladex.AddAnmRStep(anm_name,0.261)
  2709.     Bladex.AddAnmRRelease(anm_name,0.489)
  2710.     Bladex.AddAnmRStep(anm_name,0.689)
  2711.  
  2712.     anm_name="Bar_tke_r_key05"
  2713.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2714.     Bladex.AddAnmRStep(anm_name,0)
  2715.     Bladex.AddAnmLStep(anm_name,0)
  2716.     Bladex.AddAnmRRelease(anm_name,0.153)    
  2717.     Bladex.AddAnmRStep(anm_name,0.270)
  2718.     Bladex.AddAnmRRelease(anm_name,0.401)
  2719.     Bladex.AddAnmRStep(anm_name,0.601)
  2720.  
  2721.  
  2722.  
  2723.  
  2724.  
  2725.      
  2726.  
  2727.     ##############################
  2728.     #
  2729.     # Trepar      
  2730.     #
  2731.     ##############################
  2732.  
  2733.  
  2734.     anm_name="Bar_clmb_low_1h"
  2735.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_clmb_low_1h.BMV",anm_name,0,"Barbarian")
  2736.     Bladex.AddAnmRStep(anm_name,0)
  2737.     Bladex.AddAnmRRelease(anm_name,0.17)
  2738.     Bladex.AddAnmRStep(anm_name,0.41)   
  2739.     Bladex.AddAnmLStep(anm_name,0)
  2740.     Bladex.AddAnmLRelease(anm_name,0.48)   
  2741.     Bladex.AddAnmLStep(anm_name,0.82)     
  2742.  
  2743.     anm_name="Bar_clmb_medlow_1h"
  2744.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_clmb_medlow_1h.BMV",anm_name,0)
  2745.     Bladex.AddAnmRStep(anm_name,0)
  2746.     Bladex.AddAnmRRelease(anm_name,0.30)
  2747.     Bladex.AddAnmRStep(anm_name,0.79)   
  2748.     Bladex.AddAnmLStep(anm_name,0)
  2749.     Bladex.AddAnmLRelease(anm_name,0.28)   
  2750.     Bladex.AddAnmLStep(anm_name,0.53)
  2751.     Bladex.AddAnmLRelease(anm_name,0.83)   
  2752.     Bladex.AddAnmLStep(anm_name,0.98)        
  2753.  
  2754.     anm_name="Bar_clmb_medium_1h"
  2755.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_clmb_medium_1h.BMV",anm_name,0)
  2756.     Bladex.AddAnmRStep(anm_name,0)
  2757.     Bladex.AddAnmRRelease(anm_name,0.13)
  2758.     Bladex.AddAnmRStep(anm_name,0.84)   
  2759.     Bladex.AddAnmLStep(anm_name,0)
  2760.     Bladex.AddAnmLRelease(anm_name,0.13)   
  2761.     Bladex.AddAnmLStep(anm_name,0.100)     
  2762.  
  2763.     anm_name="Bar_clmb_high_1h"
  2764.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_clmb_high.BMV",anm_name,0)
  2765.     Bladex.AddAnmRStep(anm_name,0)
  2766.     Bladex.AddAnmRRelease(anm_name,0.10)
  2767.     Bladex.AddAnmRStep(anm_name,0.88)   
  2768.     Bladex.AddAnmLStep(anm_name,0)
  2769.     Bladex.AddAnmLRelease(anm_name,0.10)  
  2770.     Bladex.AddAnmLStep(anm_name,1.0)
  2771.     
  2772.     
  2773.     
  2774.     
  2775.     
  2776.  
  2777. ######## USE / ACTIVATE
  2778.  
  2779.  
  2780.  
  2781.     anm_name="Bar_key"
  2782.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2783.     Bladex.AddAnmLStep(anm_name,0) 
  2784.     Bladex.AddAnmRStep(anm_name,0.00)
  2785.  
  2786.     anm_name="Bar_lvr_u"
  2787.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2788.     Bladex.AddAnmLStep(anm_name,0.00) 
  2789.     Bladex.AddAnmRStep(anm_name,0.00)
  2790.     Bladex.AddAnmRRelease(anm_name,0.126)    
  2791.     Bladex.AddAnmRStep(anm_name,0.294)
  2792.     Bladex.AddAnmRRelease(anm_name,0.720)    
  2793.     Bladex.AddAnmRStep(anm_name,0.875)
  2794.  
  2795.     anm_name="Bar_lvr_d"
  2796.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2797.     Bladex.AddAnmLStep(anm_name,0.00) 
  2798.     Bladex.AddAnmRStep(anm_name,0.00)
  2799.     Bladex.AddAnmRRelease(anm_name,0.126)    
  2800.     Bladex.AddAnmRStep(anm_name,0.294)
  2801.     Bladex.AddAnmRRelease(anm_name,0.720)    
  2802.     Bladex.AddAnmRStep(anm_name,0.875)
  2803.  
  2804.     anm_name="Bar_pulsador"
  2805.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_pulsador.BMV",anm_name,0)
  2806.     Bladex.AddAnmLStep(anm_name,0.00) 
  2807.     Bladex.AddAnmRStep(anm_name,0.00)
  2808.     Bladex.AddAnmRRelease(anm_name,0.075)    
  2809.     Bladex.AddAnmRStep(anm_name,0.233)
  2810.     Bladex.AddAnmRRelease(anm_name,0.566)    
  2811.     Bladex.AddAnmRStep(anm_name,0.856)
  2812.  
  2813.     anm_name="Bar_fire0"
  2814.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2815.     Bladex.AddAnmLStep(anm_name,0.00) 
  2816.     Bladex.AddAnmRStep(anm_name,0.00)
  2817.     Bladex.AddAnmRRelease(anm_name,0.113)    
  2818.     Bladex.AddAnmRStep(anm_name,0.29)
  2819.     Bladex.AddAnmRRelease(anm_name,0.751)    
  2820.     Bladex.AddAnmRStep(anm_name,0.98)    
  2821.  
  2822.     anm_name="Bar_fire1"
  2823.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2824.     Bladex.AddAnmLStep(anm_name,0.00) 
  2825.     Bladex.AddAnmRStep(anm_name,0.00)
  2826.     Bladex.AddAnmRRelease(anm_name,0.091)
  2827.     Bladex.AddAnmRStep(anm_name,0.2)
  2828.     Bladex.AddAnmRRelease(anm_name,0.650)
  2829.     Bladex.AddAnmRStep(anm_name,0.824)
  2830.  
  2831.     anm_name="Bar_fire2"
  2832.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2833.     Bladex.AddAnmLStep(anm_name,0.00) 
  2834.     Bladex.AddAnmRStep(anm_name,0.00)
  2835.     Bladex.AddAnmRRelease(anm_name,0.081)
  2836.     Bladex.AddAnmRStep(anm_name,0.225)
  2837.     Bladex.AddAnmRRelease(anm_name,0.752)
  2838.     Bladex.AddAnmRStep(anm_name,0.922)
  2839.  
  2840.     anm_name="Bar_fire3"
  2841.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  2842.     Bladex.AddAnmLStep(anm_name,0.00) 
  2843.     Bladex.AddAnmRStep(anm_name,0.00)
  2844.     Bladex.AddAnmRRelease(anm_name,0.104)
  2845.     Bladex.AddAnmRStep(anm_name,0.239)
  2846.     Bladex.AddAnmRRelease(anm_name,0.748)
  2847.     Bladex.AddAnmRStep(anm_name,0.953)
  2848.  
  2849.     anm_name="Bar_fire_g"
  2850.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,1)
  2851.     Bladex.AddAnmLStep(anm_name,0.00) 
  2852.     Bladex.AddAnmRStep(anm_name,0.00)
  2853.     Bladex.AddAnmRRelease(anm_name,0.108)
  2854.     Bladex.AddAnmRStep(anm_name,0.244)
  2855.     Bladex.AddAnmRRelease(anm_name,0.758)
  2856.     Bladex.AddAnmRStep(anm_name,0.926)
  2857.  
  2858.  
  2859.  
  2860.  
  2861.  
  2862.  
  2863.     ##########################################
  2864.     ########### GIROS DE 180║ ################
  2865.     ##########################################
  2866.  
  2867.  
  2868.  
  2869.  
  2870.     anm_name="Bar_wlk_turn"
  2871.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wlk_turn.BMV",anm_name,0,"Barbarian")
  2872.     Bladex.AddAnmRStep(anm_name,0.000)
  2873.     Bladex.AddAnmRRelease(anm_name,0.403)
  2874.     Bladex.AddAnmRStep(anm_name,0.821)
  2875.     Bladex.AddAnmLStep(anm_name,0.217)
  2876.     Bladex.AddAnmLRelease(anm_name,0.833)
  2877.     #Antes estaba usando la del caballero, a lo mejor esta da problemas. En ese caso cambio por kgt
  2878.  
  2879.     anm_name="Bar_snk_turn"
  2880.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_snk_turn.BMV",anm_name,0,"Barbarian")
  2881.     Bladex.AddAnmRStep(anm_name,0.000)
  2882.     Bladex.AddAnmRRelease(anm_name,0.403)
  2883.     Bladex.AddAnmRStep(anm_name,0.821)
  2884.     Bladex.AddAnmLStep(anm_name,0.217)
  2885.     Bladex.AddAnmLRelease(anm_name,0.833)
  2886.  
  2887.  
  2888.     anm_name="Bar_jog_turn"
  2889.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_jog_turn.BMV",anm_name,0,"Barbarian")
  2890.     Bladex.AddAnmRStep(anm_name,0.000)
  2891.     Bladex.AddAnmRRelease(anm_name,0.376)
  2892.     Bladex.AddAnmRStep(anm_name,0.714)
  2893.     Bladex.AddAnmLStep(anm_name,0.284)
  2894.     Bladex.AddAnmLRelease(anm_name,0.690)
  2895.     Bladex.AddAnmLStep(anm_name,0.971)
  2896.  
  2897.  
  2898.     anm_name="Bar_rlx_turn"
  2899.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_rlx_turn.BMV",anm_name,0,"Barbarian")
  2900.     Bladex.AddAnmRStep(anm_name,0.000)
  2901.     Bladex.AddAnmLStep(anm_name,0.000)
  2902.     Bladex.AddAnmLRelease(anm_name,0.095)
  2903.     Bladex.AddAnmLStep(anm_name,0.875)
  2904.     
  2905.     
  2906.     
  2907.     
  2908.     
  2909.     
  2910.  
  2911. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_1tw_h_f.BMV","Bar_1tw_h",0,"Barbarian")
  2912. #    Bladex.AddAnmRStep("Bar_1tw_h",0.0)
  2913. #    Bladex.AddAnmLStep("Bar_1tw_h",0.0)
  2914. #    #Bladex.SetAnimationFactor("Bar_1tw_h",3)
  2915. #    Bladex.AddAnmEvent("Bar_1tw_h","ThrowHeavyEvnt",0.4722)        
  2916. #
  2917. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_1tw_l_f.BMV","Bar_1tw_l",0,"Barbarian")
  2918. #    Bladex.AddAnmRStep("Bar_1tw_l",0.0)
  2919. #    Bladex.AddAnmLStep("Bar_1tw_l",0.0)
  2920. #    #Bladex.SetAnimationFactor("Bar_1tw_l",3)
  2921. #    Bladex.AddAnmEvent("Bar_1tw_l","ThrowLightEvent",0.4839)
  2922.             
  2923.  
  2924.  
  2925.  
  2926.  
  2927.  
  2928.           
  2929.          
  2930.  
  2931.     
  2932.  
  2933. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wlk_short.BMV","WlkShort_Bar",1)
  2934. #
  2935. #    Bladex.AddAnmRStep("WlkShort_Bar",0.0)
  2936. #    Bladex.AddAnmLStep("WlkShort_Bar",0.5)
  2937. #    Bladex.AddAnmRStep("WlkShort_Bar",1.0)
  2938. #    Bladex.AddAnmRRelease("WlkShort_Bar",0.5)
  2939. #    Bladex.AddAnmLRelease("WlkShort_Bar",1.0)
  2940. #    Bladex.AddStopTests("WlkShort_Bar")
  2941. #            
  2942. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wlk_short_2w.BMV","WlkShort_2w_Bar",1)
  2943. #    Bladex.AddAnmRStep("WlkShort_2w_Bar",0.0)
  2944. #    Bladex.AddAnmLStep("WlkShort_2w_Bar",0.5)
  2945. #    Bladex.AddAnmRStep("WlkShort_2w_Bar",1.0)
  2946. #    Bladex.AddAnmRRelease("WlkShort_2w_Bar",0.5)
  2947. #    Bladex.AddAnmLRelease("WlkShort_2w_Bar",1.0)
  2948. #    Bladex.AddStopTests("WlkShort_2w_Bar") 
  2949. #           
  2950. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_wlk_short_axe.BMV","WlkShort_axe_Bar",1)
  2951. #    Bladex.AddAnmRStep("WlkShort_axe_Bar",0.0)
  2952. #    Bladex.AddAnmLStep("WlkShort_axe_Bar",0.5)
  2953. #    Bladex.AddAnmRStep("WlkShort_axe_Bar",1.0)
  2954. #    Bladex.AddAnmRRelease("WlkShort_axe_Bar",0.5)
  2955. #    Bladex.AddAnmLRelease("WlkShort_axe_Bar",1.0)
  2956. #    Bladex.AddStopTests("WlkShort_axe_Bar")  
  2957.  
  2958.  
  2959.  
  2960.     #anm_name="Bar_d_b_axe"
  2961.     #Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_d_b_axe.BMV",anm_name,0)
  2962.     #Bladex.AddAnmRStep(anm_name,0.000)
  2963.     #Bladex.AddAnmRRelease(anm_name,0.202)
  2964.     #Bladex.AddAnmRStep(anm_name,0.423)
  2965.     #Bladex.AddAnmLStep(anm_name,0.000)
  2966.     #Bladex.AddAnmLRelease(anm_name,0.117)
  2967.     #Bladex.AddAnmLStep(anm_name,0.412)
  2968.  
  2969.     anm_name="Bar_g_d_l_axe"
  2970.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_d_l_axe.BMV",anm_name,0)
  2971.     Bladex.AddAnmRStep(anm_name,0.000)
  2972.     Bladex.AddAnmRRelease(anm_name,0.101)
  2973.     Bladex.AddAnmRStep(anm_name,0.431)
  2974.     Bladex.AddAnmRRelease(anm_name,0.811)
  2975.     Bladex.AddAnmRStep(anm_name,1.000)
  2976.     Bladex.AddAnmLStep(anm_name,0.000)
  2977.     Bladex.AddAnmLRelease(anm_name,0.078)
  2978.     Bladex.AddAnmLStep(anm_name,0.172)
  2979.     Bladex.AddAnmLRelease(anm_name,0.474)
  2980.     Bladex.AddAnmLStep(anm_name,0.801)
  2981.  
  2982.     anm_name="Bar_g_d_r_axe"
  2983.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Bar_g_d_r_axe.BMV",anm_name,0)
  2984.     Bladex.AddAnmRStep(anm_name,0.000)
  2985.     Bladex.AddAnmRRelease(anm_name,0.125)
  2986.     Bladex.AddAnmRStep(anm_name,0.281)
  2987.     Bladex.AddAnmRRelease(anm_name,0.578)
  2988.     Bladex.AddAnmRStep(anm_name,0.766)
  2989.     Bladex.AddAnmLStep(anm_name,0.000)
  2990.     Bladex.AddAnmEvent("Bar_g_d_r_axe","W2hToLeft",0.23)
  2991.     Bladex.AddAnmEvent("Bar_g_d_r_axe","W2hToRight",0.95)